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Look a nice well thought out polite criticism of the game. Lets hope the responses stay the same.
I agree with some of what you said.
The NL Glitch is annoying and one of the many reasons I do not even do NL. Besides on a Server like server 1 with so many people doing it, it is often worthless to try. This should be addressed.
The 100 frag rune display is annoying but not game changing in any way.
The bank glitch is EXTREMELY annoying because with the high amount of materials needed to craft you need every bit of storage space possible. This needs addressed immediately
The arena bubble change was annoying, but unless you paid for new bubbles the day before AN UNANNOUNCED change you did at least get to use them and get value for your gems for a period of time
The Tavern is yet another UNANNOUNCED change. I personally preferred Tavern Tuesdays the old way. One week I could spend 50m credits and get nothing another week I could spend 50m credits and get 6 heroes. the new way isnt too bad but UNANNOUNCED
I understand the thinking in changing who shows for first kills in HR, because alot of those were pre patch and not helpful now. But why am I seeing people who arent even on my server in them? That makes 0 sense to me. SO basically we are still seeing thing that are useless for most people to figure out how to beat a boss. I believe if we did a top 5 and no person can be in more then once would be good. I am not even sure how exactly the first downs are determined at this point. DO they change like the replays in Arena?
Maybe have them change weekly so people get a chance to have their name in lights and we can see different ideas.
At least the changes - good, bad or otherwise, show that the dev team is not done and they are working at improving the game. However why certain glitches like GWF which has been around since beta have not been addressed baffles me
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