I just made a level 11 hit rune. and she's just sooo bad. she doesn't heal my tanks properly. gosh. and I went a great deal of trouble of to make a +11 hit rune.... tsk. so do I need to make a +12 rune to see her effectiveness??? why can't it be +11. she is just to astromically random. I'm kinda pissed off right now. people saying she does better when you have +11 hit but I just wasted an investment on her. grrr. she's not reliable!



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