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Thread: Maria Issues.

  1. #21
    Lightbringer
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    I lose to some players with a little less power than me when I'm using Maria. I switch her out for Rhize, and I win those battles easily.

  2. #22
    This is completely just my opinion but I look at it like this. If maria were hitting your opponents rather then your own players then the likely hood that she would miss would certainly increase as your level went up because the level of your opponents would be increasng as well, thus making them better at avoiding your attacks. So maybe the game looks a it from that perspective.? Perhaps she misses more as you get higher in level and power and such do to the fact your opponents are getting more powerful as well. Just a thought.


    Steel

  3. #23
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    Quote Originally Posted by Steevareena_5317436 View Post
    This is completely just my opinion but I look at it like this. If maria were hitting your opponents rather then your own players then the likely hood that she would miss would certainly increase as your level went up because the level of your opponents would be increasng as well, thus making them better at avoiding your attacks. So maybe the game looks a it from that perspective.? Perhaps she misses more as you get higher in level and power and such do to the fact your opponents are getting more powerful as well. Just a thought.

    Steel
    If you have Preciseness 12, your attacks aren't going to miss at all. Unless they have a Bloodstrom using Nimbleness 12 with 3 +15 dodge sanctifies and full Justice set.

  4. #24

    Angry

    I just made a level 11 hit rune. and she's just sooo bad. she doesn't heal my tanks properly. gosh. and I went a great deal of trouble of to make a +11 hit rune.... tsk. so do I need to make a +12 rune to see her effectiveness??? why can't it be +11. she is just to astromically random. I'm kinda pissed off right now. people saying she does better when you have +11 hit but I just wasted an investment on her. grrr. she's not reliable!
    Last edited by lamodomo_2092870; 01-27-2014 at 12:17 PM.

    "Relinquish your pain unto me"

  5. #25
    Quote Originally Posted by lamodomo_2092870 View Post
    I just made a level 11 hit rune. and she's just sooo bad. she doesn't heal my tanks properly. gosh. and I went a great deal of trouble of to make a +11 hit rune.... tsk. so do I need to make a +12 rune to see her effectiveness??? why can't it be +11. she is just to astromically random. I'm kinda pissed off right now. people saying she does better when you have +11 hit but I just wasted an investment on her. grrr. she's not reliable!
    Dont bother making a lvl 12 hit rune ......because until all your heros have Sirius gear or don't require morale or a morale boost, maria wont be used much in PvP/CW atleast and herja will rule , once the need for morale is gone Maria will rule but thats not going to be for a while yet. PvP/CW fights are hard and fast , most of the time your only going to get 2 attacks off anyway before its over so heals are less important then 100% morale for skill attacks.
    Last edited by hjam_8879649; 01-27-2014 at 01:09 PM.

  6. #26
    Ok so I read this tread about two weeks ago and decided t do some playing around with Maria. What I have noticed : The first thing i did was take my guardian staff from shayd and gave it to maria, constant misses would maybe get two heroes once in a while. I needed Shayd in formation so returned Staff and started new gear for Maria. A basic staff and she seems to be hitting a lot now but only healing around 7K. Upgraded to Champion staff and hit started to decline. Now With guardian staff again back to hitting 1-2 heros and alot of misses. Will test more when I have her sanctified.
    I have also tested Runes trance Lv8 vs intensness lv. 7 makes no difference in hit rate.

  7. #27
    Since I got fed up with missing from Maria's, I started on a new server, bougth the newbie package and I am really happy with Maria. She missed few times and I only lose against 1 mil power with my 300 000 power formation, when I got players or bosses with so much power, that they blow a hero or even a formation away in one strike. I think Maria is really good. Since I got a hawkiness rune on her, she barely misses somebody in my formation. I only do not use her on Baal or Cerberus. In that case I use Medhivan, since the greater heal has no use there. But she is a party in the labyrinth.

  8. #28
    Forum Moderator Andy's Avatar
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    I am convinced that Maria's miss rate goes up as the level of the player goes up.

  9. #29
    I really think Maria is an advantage in the beginning of the game. That is why they give her in a newbie package. When you have a server full of good striking power heroes, you might replace her with a better hero, that might work on morale, but in the beginning health seems to be more important than morale. I see the difference playing with a guardian equipement on one server where the morale goes up faster, than as a newbie where you have to face hopebringers equipement.

  10. #30
    Lightbringer Wildflower's Avatar
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    Quote Originally Posted by Andy View Post
    I am convinced that Maria's miss rate goes up as the level of the player goes up.
    I agree something seems to be connected there. It might be Mag attack, it might be level.
    Lower powers are taking of their staff and spirit and she heals the whole team each time.
    Her healing power is directly linked to the mag attack she has; she heals for that ammount.
    But as soon as you grow, she heals less and less players, making her not great for the higher powered players in most cases.
    It makes sense to me she is ment to be helpful in the beginning of the game as she is the newbie package.

    It would be nice to hear whether or not she is actually linked to the level a player has.
    Dawnseeker?

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