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Thread: Fix the robbing of Blue Stars

  1. #11
    herby i dont give a dam abt wat kinda skill u get to do with ya dam stars but here we go,,,almost every1 complain abt it ,,,we all got issue with it but u.....wy u try to stop tynon to improve the issue and make everybody happy huh...lol just saying so ..no offfense hehe

  2. #12
    Ironheart Joker's Avatar
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    Quote Originally Posted by hieuphan1968_5872126 View Post
    herby i dont give a dam abt wat kinda skill u get to do with ya dam stars but here we go,,,almost every1 complain abt it ,,,we all got issue with it but u.....wy u try to stop tynon to improve the issue and make everybody happy huh...lol just saying so ..no offfense hehe
    There is nothing wrong with it, the stars and sanctify's are the only thing in the game that can be a diffrence between players who hav spent the same amount or not spent at all, so as herby said don't use it if you don't like it.
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  3. #13
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    My idé for the medals/stars is that instead of losing stars, every failed attempt add 1 medal to the cost. so if it cost 1 medal after fist failed it cost 2 medals second 3 medals and so on, and it resets after each successful attempt.

  4. #14
    My only issue with all the suggestions here is that, with the current star system, it is already possible for players to achieve 15 stars on their heroes.

    Once a hero reaches 15 stars, that is lost opportunity cost for Tynon, since you would not have to spend gems anymore on that hero.
    I believe not all players or heroes should reach 15 stars. Stars are the most luxurious thing (and most expensive) of all the features in Tynon.

    Everyone wants to make the star system easier, and I don't believe this is right. It's fine the way it is.

  5. #15
    Guardian Lita's Avatar
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    Just to throw the spanner into the works, I normally am about 1 of the worst ppl I know at getting star up grades on my hero's,

    but to day how ever I guess the star up grade gods were with me,

    Had 26 of them left, and just decided to try my luck on Herja, had 3 on her to start with, 1st try fail, 2nd try failed down to 1 star on her!
    So I thought oh well lets try again,! 2 star again 3 stars, 4, 5, 6, 7, 8 stars! so thought nah I'm pressing my luck so i stayed with the 8 stars,.. I know it will prob never happen to me again, but at least I can say, yep it worked for me 1 time

    I always think you are punished the hardest in trying to get from 4 to 7 stars, cos if that 7th fails you are back to 4 stars, and we all know that sucks big time for any one, to loose 1 star is bad, but to loose 3 that's a bit rough in any ones book.
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  6. #16
    What would people think of star levels dramatically increasing in medal cost, instead of the luck factor? In other words, you always have 100% chance, but instead of 3 medals at 20% chance, it might cost 15 medals for 100%. It would take the luck out of it.

    I'm not saying we would ever do that. Just thinking aloud, like others in the thread.

    Thoughts?

  7. #17
    Lightbringer Wildflower's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    What would people think of star levels dramatically increasing in medal cost, instead of the luck factor? In other words, you always have 100% chance, but instead of 3 medals at 20% chance, it might cost 15 medals for 100%. It would take the luck out of it.

    I'm not saying we would ever do that. Just thinking aloud, like others in the thread.

    Thoughts?
    I would take this in a heartbeat.

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  8. #18
    Quote Originally Posted by Dawnseeker View Post
    What would people think of star levels dramatically increasing in medal cost, instead of the luck factor? In other words, you always have 100% chance, but instead of 3 medals at 20% chance, it might cost 15 medals for 100%. It would take the luck out of it.

    I'm not saying we would ever do that. Just thinking aloud, like others in the thread.

    Thoughts?
    Too easy to get maximum star levels.

    The US winner in the last CWF alone gathered over 150,000 tickets.

    That's equivalent to 750 blue medals, or 75 purple medals.

    We'd see 15 star heroes all over in no time.

  9. #19
    Quote Originally Posted by Dawnseeker View Post
    What would people think of star levels dramatically increasing in medal cost, instead of the luck factor? In other words, you always have 100% chance, but instead of 3 medals at 20% chance, it might cost 15 medals for 100%. It would take the luck out of it.

    I'm not saying we would ever do that. Just thinking aloud, like others in the thread.

    Thoughts?
    i like this ideal dawn...itsnot just 15 medals to move up 1 star but it could get harder depend on wat lvl of star u wanna reach to,,,that way is easy for player to maintain and save the star for the next lvlv up,and could get us out of the head ache we got when ever we upgrading star...iam down for it

  10. #20
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    What would people think of star levels dramatically increasing in medal cost, instead of the luck factor? In other words, you always have 100% chance, but instead of 3 medals at 20% chance, it might cost 15 medals for 100%. It would take the luck out of it.

    I'm not saying we would ever do that. Just thinking aloud, like others in the thread.

    Thoughts?
    That would be great. I have wasted hundreds of medals trying to get my heroes up to where I can start using the purple medals I gave and have not been able to.

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