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Thread: Should Stuns be Part of Banish Events

  1. #41
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    Quote Originally Posted by Dawnseeker View Post
    A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.

    Thoughts?
    Quit with the noob friendly thoughts they dont pay your staff?

    Maybe you could also 'Sprint' with the new maps?
    Last edited by DaBooMan; 01-24-2014 at 05:30 PM.
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  2. #42
    Not really sure if that is noob friendly...It makes it so there is almost no way to get lucky to win. If you hit the hardest and set it up so he doesn't thousand strike, then you win.

  3. #43
    Quote Originally Posted by Dawnseeker View Post
    A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.

    Thoughts?
    I believe Tynon should look forward, and not backward.

    Reward the premium and paying players more, while keeping the free players interested in the game.

    Removing stuns from Banish is looking backward. No positive effects for both uCool and the players.

  4. #44
    Quote Originally Posted by DaBooMan View Post
    Quit with the noob friendly thoughts they dont pay your staff?

    Maybe you could also 'Sprint' with the new maps?
    And heroic bosses and judgement and sirius plans please.

  5. #45
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    Quote Originally Posted by Dawnseeker View Post
    A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.

    Thoughts?
    There are different levels of damage.
    -The very few you have given Aphrodite too completely demolish everyone else. (10-20mil a minute)
    -Those running 2-4 stunners; 2 mages, 2 melee with lightbringer+ spirits and herja (allowing for possible stuns every round). Don't need calvin as no morale giving attacks, all skill attacks. (5-15mil a minute)
    -Those running 2-4 stunners with melee heroes stun chance every 2 rounds. These people generally run less stuns as they need calvin to negate the morale gains given to the boss. (1-7mil a minute)
    -People that have no idea what they are doing.

    Removing stuns will cause everyone using Shayd, Cianna, Thuyc, Herja, Lance, Main. To at the very least start to saint and star pompey as he will become a star in short round fights (able to crit for 1mil+ in current gear), as well as moving the whole team to crit based heroes as well as finally possibly needing to rebuild and add calvin back to the party to survive long enough for all heroes to be killed 1 at a time.

    If this change was to happen a drop in earnings from say 30mil coins in 30-40mins from Baal could become 6-10mil coins and would be quite a slow down in progression.


    I'm not saying yay or nay to getting rid of stuns straight up, but it does add some variety that would go missing and make world bosses very bland and ranking orientated. Highest power gets 1st all the time kind of business.

  6. #46
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    Quote Originally Posted by g346007_1906957 View Post
    Not really sure if that is noob friendly...It makes it so there is almost no way to get lucky to win. If you hit the hardest and set it up so he doesn't thousand strike, then you win.
    Its half luck, half skill with banish...
    Removing stuns would just allow u to layer heroes weakest to strongest... So no skill no luck GREAT IDEA!!! NOT
    What I Speak is the Truth...
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  7. #47
    Ironheart Dnx's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.

    Thoughts?
    In my thought , you guys need to merge all servers together. to make the game more fun, all the servers are dead, 2 or 3 servers active and those 2 or 3 servers that are active their realms are totaly dead. make some more fun before doing anything else.

    Removing stuns and etc.. can be done later.

    I've been getting so bored last few weeks . make some more events more bosses more heros .

    I can finish every events possible at reset ( labs , sails , crafting..etc..) after that i'll just wait for world bosses and then ragnarok and guildwarfare,then nap time till reset..

    Stuns shouldn't be removed because its not really that problem when servers have small amount of players.

    When u guys decide to merge servers together and all active players will be playing on one server then do whatever u want otherwise you'll lose so much players because the game will get boring more and more when there is no players in servers and when realms are dead too.

    but since there no players that are active then don't do some thought like that

    Atm we have 1.2B World bosses if u guys remove stuns we will never be able to finish it because servers are dead and its only 3-4 players who are doing tons of damages and others does like 20-40M max and we barely can finish it before 5-10 minutes

    In my opinions leave stuns like it is.
    Last edited by Dnx; 01-24-2014 at 07:59 PM.
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  8. #48
    If stuns are removed from banish, you could pretty much turn the lights off and go focus on COE and the age 2 server merges - Players will quit. BANISH is the #1 most important event in the entire game. DO not mess with it any more. But get to work on the maps, judgement bosses, and make sure the 6.25b banish is ready - Some realm on server 1-5 should be able to trigger it in about a month.

  9. #49
    Ironheart VillainX's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.

    Thoughts?
    My thoughts are this... I WILL quit if this happens. period. Its not an advantage end game players dont need... its a STRATEGY that end game players use. How about instead of punishing the players who have stuck by the game, helped build these forums and the game itself by buying into it and staying playing and finding these strategies for all to see here on the forum, you just add the result button... If late stage players are meant to be able to do the same damage in banish as someone who just started a brand new server... and if thucy isn't a good enough stunner to start with on a server, given there's always a top 20 on every server that grows at rates relevant to THAT server... why take that away?

    just get your tails in gear and program whats needed to continue your game instead of punishing the long time spenders for the sake of people who have only played a week on your new dead servers, and more than likely will spend 5 dollars and move on. Bad business move if you ask me. You're gonna lose your dedicated fan base for the sake of pleasing come and go players if you do something like this.

    Can't believe a tynon rep actually weighed in with this on the forums publicly. is making the 14.99 a month for ESO look REALLY good to those who want to play in a serious atmosphere. just saying.
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  10. #50
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    Lets just be honest, Tynon messed up when they did the whole rep shake up. Making it harder for the newer players especially the non coining new players to get shayd.
    Drop the rep system back to the way it was and there is your answer to your stun problem in banish. Why cant you guys think before you speak?
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