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Championship Warfare Scribe
Aside from all these squabbles.
Dawn, it is Tynon that has driven the community to use stun based formations with your apparent hatred for allowing us to use any skill we may have as players.
The ups and downs of world bosses.
- White heroes had stuns, that got removed when we started using 3 white heroes, shayd and main combo teams.
- Refreshing and moving instantly before transferring to a ghost allowed you to skip the ghost wall blocker and attack at 30 seconds to go in your countdown (slight exploit, was fixed quite quickly)
- Change the last hit function of the boss. (Removing any skill portion of the fight)
- Give us more stun heroes and herja's ability (Counter to your actual statement this allowed us to build a stun formation again)
- To sort of justify the last point they lowered the stun %'s
- Considering removing stuns completely (Yeah thanks for this if it happens.... Not)
When you think about all the heroes skills we have, all the equipment and runes, it comes down to the fact you only need a couple of items leveled/upgraded and like 3 runes combined with the fact that there are very few heroes that are useful to use anyways. There is a surprisingly thin line of removing any choice we actually have if you take stuns away.
Another point to touch on again is your stupid idea of a last hit phase.
-If you could kill a boss in 15mins pre-change you now needed to kill it in 11-12mins to allow for this new feature. (Another reason we needed more stuns)
-Give a stupidly crazy disadvantage to most servers. (When you open 100+ servers, most realms tend to only get sub 20 players in a baal/cerb compared to high US pop servers who have 40-60)
-Hand out 10mil coins to anyone, even someone that did 100 damage to the boss. (why not just remove this stupid 10mil bonus anyways, most people make more then that in a fight now.)
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