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Thread: Caribbean Pirates: Seriously bad game design

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  1. #1
    Ironheart
    Join Date
    Aug 2013
    Posts
    437
    Every game is a bit of a struggle at first for newcomers. No game you can just log in and start playing like a pro, you have to learn the ropes. You mentioned you were in a guild the smart thing to do is to ask your guild members for help. Come to the forums and see if there is a guide for newcomers. Just coming to bitch about how you struggle in a game you just started is a bit much isn't it?

  2. #2
    There's a wide difference between wanting to play like a pro and asking not to be catastrophically crushed without warning or possibility of success while still in the process of learning the mission itself.

    The guild I'm in, btw, is mine. When the game taught about guilds, it gave an option to create your own and I did exactly that. If the fallback here is that I should talk to more experienced guild members, then perhaps there should be a level requirement for creating your own guild. As it stands, the game encourages newcomers to roll their own both through the tutorial and the membership caps.

    I am not coming on simply to complain. I am giving the game designers solid feedback on their game. This is my gift to them for the few days that I've enjoyed the game. Customer feedback like this should be treasured since it can be used to build a better product. Most people in my position simply never log in again and the game designers never know why. I'm stating it clearly and distinctly for them. Whether they use that information or not is up to them.

  3. #3
    Quote Originally Posted by Stacy_Strong_5392338 View Post
    There's a wide difference between wanting to play like a pro and asking not to be catastrophically crushed without warning or possibility of success while still in the process of learning the mission itself.

    The guild I'm in, btw, is mine. When the game taught about guilds, it gave an option to create your own and I did exactly that. If the fallback here is that I should talk to more experienced guild members, then perhaps there should be a level requirement for creating your own guild. As it stands, the game encourages newcomers to roll their own both through the tutorial and the membership caps.


    I am not coming on simply to complain. I am giving the game designers solid feedback on their game. This is my gift to them for the few days that I've enjoyed the game. Customer feedback like this should be treasured since it can be used to build a better product. Most people in my position simply never log in again and the game designers never know why. I'm stating it clearly and distinctly for them. Whether they use that information or not is up to them.

    CATASTROPHICALLY CRUSHED???????
    you lost a map
    you got sunk
    its part of the game
    ive lost thousands of maps
    and been sunk hundreds of times

    Get over it and move on
    what happened to you is part of the learning experience

    If you didnt start on a brand new server on day 1 then you must not have ever been a part of a game like this. This is you expecting something to be different base don our own experiece and thinking this game should follow the model of what you have seen in the past.

    Get over it
    Its not like other games. Sure some things are the same as other games. But its not that game or that other game or even that other other game.

    This game is so noob friendly at this point, compared to the first day of LIVE, that it isnt funny.
    Did you think having 4 opportunities to sail means you should get 4 complete sails a day?
    NO they are opportunities to sail, which is a clue in itself that you may not make it, that you may get attacked or something is going to happen to prevent you from completing the sail. That is simple logic. I am the first one to complain when things are poorly explained, but pirates is not poorly explained. Its a minor part of the game and if you lost a map and got sunk on your first 2 tries - BOO HOO. Do you need spoon fed everything to figure out a game?

    your expectations are unrealistic and if the devs listen to your complaint and take it seriously and change pirates to make it even more noob friendly it will probably be at the expense of the loyal paying customers - all because a few people are spoiled and need pampered and expect everything they TRY to do in a game to be successful.

    You sir need to stop playing around on the forum and play the game and figure it out.

  4. #4
    Good luck with your game. I wish you success.

    Here's a few places where you lost me as a customer. Use them as you see fit:

    1) The forum moderators should treat issues as a customer service situation. Recognize that the customer is giving you the gift of bothering to tell you about their experience rather than simply walking away without a word. You have the opportunity to make a friend and a customer. In my case, you failed to do so and have lost a customer. You failed because your first response was simply to brush off my concerns.

    2) I highly recommend to everyone who said things such as "Boo hoo!" that you'll be more successful in everything you do if you react positively instead of negatively. I gave this game a solid week to earn my business and gave the designers and players a chance to demonstrate their worth. Some people, such as Kae, have demonstrated that marvelously. Others, not so much. I have respect for Kae and people like him. I have pity for those others.

    Since this is the game and the environment that you wish to generate, I bid you farewell and good luck.

  5. #5
    Ironheart
    Join Date
    Aug 2013
    Posts
    437
    Quote Originally Posted by Stacy_Strong_5392338 View Post
    Good luck with your game. I wish you success.

    Here's a few places where you lost me as a customer. Use them as you see fit:

    1) The forum moderators should treat issues as a customer service situation. Recognize that the customer is giving you the gift of bothering to tell you about their experience rather than simply walking away without a word. You have the opportunity to make a friend and a customer. In my case, you failed to do so and have lost a customer. You failed because your first response was simply to brush off my concerns.

    2) I highly recommend to everyone who said things such as "Boo hoo!" that you'll be more successful in everything you do if you react positively instead of negatively. I gave this game a solid week to earn my business and gave the designers and players a chance to demonstrate their worth. Some people, such as Kae, have demonstrated that marvelously. Others, not so much. I have respect for Kae and people like him. I have pity for those others.

    Since this is the game and the environment that you wish to generate, I bid you farewell and good luck.
    Wow we will be catastrophically crushed if you leave the game :P

  6. #6
    Quote Originally Posted by Stacy_Strong_5392338 View Post
    Good luck with your game. I wish you success.

    Here's a few places where you lost me as a customer. Use them as you see fit:

    1) The forum moderators should treat issues as a customer service situation. Recognize that the customer is giving you the gift of bothering to tell you about their experience rather than simply walking away without a word. You have the opportunity to make a friend and a customer. In my case, you failed to do so and have lost a customer. You failed because your first response was simply to brush off my concerns.

    2) I highly recommend to everyone who said things such as "Boo hoo!" that you'll be more successful in everything you do if you react positively instead of negatively. I gave this game a solid week to earn my business and gave the designers and players a chance to demonstrate their worth. Some people, such as Kae, have demonstrated that marvelously. Others, not so much. I have respect for Kae and people like him. I have pity for those others.

    Since this is the game and the environment that you wish to generate, I bid you farewell and good luck.

    keep you pity we don't need it from you. You are being rude to the players and devs- YOu act all high and mighty. You say things like you have 31 yeards of game experience. You try to come off as an authority and that you are better then the rest of us. You sir are a poor poor example of a human being. Acting like you are teh good guy and we are teh bad guys. Your original post is so full of side ways rude remarks to the devs and loyal players. Most of us are smart enough to see your comments for the rude bashings they are, and when we respond in kind you offer your pity. Please just leave the game, I hear farmville is recruiting new players.

    The mods here volunteer to take care of teh forums and enforce teh forum policies set forth by uCool. They are not customer service reps for uCool. You have a customer service issue sent in a support ticket. I mean its not hard to figure that out. The forums are ,where in every game I have been in, players talk to players and share with each other.

    Morgan you may want to close this thread before I go off, Im trying really hard to be good, but this guy is pushing my buttons.
    Last edited by mattp169; 01-26-2014 at 12:03 AM.

  7. #7
    Ironheart
    Join Date
    Sep 2013
    Posts
    230
    "That is completely, utterly, ridiculously, and incomprehensibly stupid game design."

    "incredibly stupidly designed farce of a mission"

    "I have pity for those others."

    Enough is enough. Don't pretend you were giving "the game designers solid feedback on their game" and that it is a "gift." This is just a small example of what you wrote. You can't write stuff like this and flip it around and call it something that it is not. You have a serious attitude problem and that is clear to everyone that read your messages. How arrogant must you be to turn around and call your post a "gift." Unbelievable.

    I'm not even defending the game like other people here are. There are lots of possible improvements. I've read a lot of complaints on these forums that I agree with. Some of yours is valid and some were incorrect (you don't lose your map when you disembark), but in no way was it presented as constructive feedback. That's the issue.
    Last edited by Rocco; 01-26-2014 at 02:13 AM.

  8. #8
    Ironheart
    Join Date
    Aug 2013
    Posts
    437
    Quote Originally Posted by Stacy_Strong_5392338 View Post
    There's a wide difference between wanting to play like a pro and asking not to be catastrophically crushed without warning or possibility of success while still in the process of learning the mission itself.

    The guild I'm in, btw, is mine. When the game taught about guilds, it gave an option to create your own and I did exactly that. If the fallback here is that I should talk to more experienced guild members, then perhaps there should be a level requirement for creating your own guild. As it stands, the game encourages newcomers to roll their own both through the tutorial and the membership caps.

    I am not coming on simply to complain. I am giving the game designers solid feedback on their game. This is my gift to them for the few days that I've enjoyed the game. Customer feedback like this should be treasured since it can be used to build a better product. Most people in my position simply never log in again and the game designers never know why. I'm stating it clearly and distinctly for them. Whether they use that information or not is up to them.
    Solid feedback ?? lol you must be kidding right. I am saying what the game dev's are thinking that keep your gift to yourself and use it to help yourself. You obviously think a lot of yourself by making such comments. If you are not willing to learn and ask experienced players or come to the forums to look if there is any thread on whatever issue you have regarding the game then it is your fault and no one else's.

    Also a bit over dramatic by the catastrophically crushed statement

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