
Originally Posted by
Stacy_Strong_5392338
There's a wide difference between wanting to play like a pro and asking not to be catastrophically crushed without warning or possibility of success while still in the process of learning the mission itself.
The guild I'm in, btw, is mine. When the game taught about guilds, it gave an option to create your own and I did exactly that. If the fallback here is that I should talk to more experienced guild members, then perhaps there should be a level requirement for creating your own guild. As it stands, the game encourages newcomers to roll their own both through the tutorial and the membership caps.
I am not coming on simply to complain. I am giving the game designers solid feedback on their game. This is my gift to them for the few days that I've enjoyed the game. Customer feedback like this should be treasured since it can be used to build a better product. Most people in my position simply never log in again and the game designers never know why. I'm stating it clearly and distinctly for them. Whether they use that information or not is up to them.