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Thread: Patch Notes January 27, 2014

  1. #21
    For Khan... he now heals more when he crits (which I'm pretty sure didn't happen before). He is still healing only half though, which for me right now makes Queen P the better choice.

  2. #22
    Justice Riot's Avatar
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    Quote Originally Posted by g346007_1906957 View Post
    For Khan... he now heals more when he crits (which I'm pretty sure didn't happen before). He is still healing only half though, which for me right now makes Queen P the better choice.
    Kahn has always healed more when he critted.

    This nerf is absurd considering Queen P heals more than Kahn himself. Kahn is supposed to be the top hero and has has no built in defenses on top of that. All other heros do and even the rep heros do at the last 2 heros.

    This needs to be fixed so that KAHN is commensurate to his level and the difficulties in getting him.

    Even if he were to heal to full health, when he get's critted for 1500k+ he can be 1 shotted in PVP. This nerf makes NO SENSE and again VERY POORLY thought through.

  3. #23
    I gave the higher crit rune to my other heroes because I thought I saw him stacking the same amount of hp on crits... might be just a lot of fight display glitches I've been getting.

    I forgot about the talents... Queen P even has the extra resistance. Guess I could take khan out for pompey until they fix him.

  4. #24
    I forgot about the talents... Queen P even has the extra resistance. Guess I could take khan out for pompey until they fix him.
    He is "fixed" now as before he was broken but in a good way for us, QP is broken as well in a good way for us but she will get the axe soon enough.

  5. #25
    Quote Originally Posted by hjam_8879649 View Post
    He is "fixed" now as before he was broken but in a good way for us, QP is broken as well in a good way for us but she will get the axe soon enough.
    If you think about it, all this hero-balancing is a good thing for us players.

    This could only mean that the next set of maps and heroic bosses are going to arrive soon.

    They just want to make sure that its not too easy for us to finish those off.

  6. #26
    Judgment Revan's Avatar
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    Don't see a need to complain about a chance every day at a free purple, gold, or (assuming the view cards window is accurate) leader card. If you want to spend gems, that is fine too.

    I'm going to keep track of which color cards I'm getting. Maybe get an idea of what the percentages are like.

  7. #27
    Quote Originally Posted by Herby View Post
    If you think about it, all this hero-balancing is a good thing for us players.

    This could only mean that the next set of maps and heroic bosses are going to arrive soon.

    They just want to make sure that its not too easy for us to finish those off.
    You must have read my mind...was thinking the same think....new content is coming ..soon...well maybe lol

  8. #28
    Judgment Revan's Avatar
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    Quote Originally Posted by Herby View Post
    This could only mean that the next set of maps and heroic bosses are going to arrive soon.
    Quote Originally Posted by hjam_8879649 View Post
    new content is coming ..soon...well maybe lol
    So are server merges

    Jokes aside, you are probably right Herby about them wanting to get the bugs and hero-balancing worked out before releasing new areas and elite bosses.

  9. #29
    Also noticed they lowered the yellow sancs lower limit , I have some sancs that were purple around the 4300 hps but now they are yellow. Had some purple or blue magic resist around the 960 lvl which are now the same number but are yellow/gold.....phifff lol what a sleezy way to give me gold sancs...all you can do is laugh sometimes....bonks Tynon....

  10. #30
    Thanks for the additional info guys.

    Added:
    - Sanctifications have a lower end value now. (e.g. +4800hp is now a yellow sanc)
    - Saint maximum levels have been increased (I now have an Angel III blue hero, and Angel V purple heroes can now be further sainted)

    Removed:
    - You can practice attacking other players without any consequences to either player
    (This counts towards your 3 attacks in the wild assistant quest)

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