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Thread: Boost beyond 100%

  1. #1
    Lightbringer
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    Boost beyond 100%

    I think that tynon need to introduce something a little bit more challenging and to give smaller players a chance to catch up at the same time.
    We should be allowed to boost beyond 100% in CERB BAAL and RAG of course by the usage of gems

    I was thinking that it could be designed along the lins of:

    10 gems to get to 100%
    15 gems to get to 120%
    20 gems to get to 140%
    25 gems to get to 160%
    30 gems to get to 180%
    and 40 gems to get to 200%

    I was even thinking if it would be possible to allow us to pay credits up to 100% boost and from there onwards we use gems from 15 and upwards.

  2. #2
    Ironheart WickeD's Avatar
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    Good idea but 140 gems for what rewards ? i don't think the rewards that we get is worth 140 gems except the Chips

  3. #3
    Lightbringer
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    Quote Originally Posted by WickeD View Post
    Good idea but 140 gems for what rewards ? i don't think the rewards that we get is worth 140 gems except the Chips
    I must say that it this time it can only be considered as part of the example however if Tynon want this implemented then thats their business and the cost that they are going to put it at
    Went with my instincts of the most realistic cost for us as players and Tynon who wants nothing but our money Lmao

  4. #4
    I don't see this giving small players a chance to catch up...boosts matter more the higher power you are.

  5. #5
    Ironheart
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    Quote Originally Posted by g346007_1906957 View Post
    I don't see this giving small players a chance to catch up...boosts matter more the higher power you are.
    Exactly. If the smaller player wasn't too far behind, maybe a 200% will allow him to beat the current leader that was only boosting 80%, but he can simply spend 10 gems and retake the lead. Now the little guy is spending a lot of gems to get the 200% and still losing. And then you are doing this twice a day? Those gems are better spent on CDs on Thorsday. And if you are really small, buying coins and creds from fair.

    The boosts are available to everyone. If everyone boosted to the max, the bigger players will still win. Only Tynon benefits.
    Last edited by Rocco; 02-02-2014 at 04:26 PM.

  6. #6
    Justice
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    May 2013
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    WOW really?? Twice a day every day small frys will pay that ??? VIP anyone?? I don't even boost to 100 or revive. LOL

  7. #7
    Forum Moderator Andy's Avatar
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    Boosting in Rag with credits is not cost effective. There is not enough return on the resources spended. Busting with Gems would be ridiculous.

  8. #8
    Quote Originally Posted by davidschlebusch_6020359 View Post
    I think that tynon need to introduce something a little bit more challenging and to give smaller players a chance to catch up at the same time.
    We should be allowed to boost beyond 100% in CERB BAAL and RAG of course by the usage of gems

    I was thinking that it could be designed along the lins of:

    10 gems to get to 100%
    15 gems to get to 120%
    20 gems to get to 140%
    25 gems to get to 160%
    30 gems to get to 180%
    and 40 gems to get to 200%

    I was even thinking if it would be possible to allow us to pay credits up to 100% boost and from there onwards we use gems from 15 and upwards.
    I believe credits should only go up to 80%.

    This proposal does hold some merit though.

    This would give coiners more options aside from just the +20% boost they have now.

  9. #9
    Ironheart
    Join Date
    Aug 2013
    Posts
    437
    Wouldn't this increase the gap between coiners and non coiners even more, hence killing the small population of non coiners in this game?

  10. #10
    Unfortunately it would.

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