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Thread: Letting smaller players catch up??

  1. #11
    Quote Originally Posted by mazter31_8287150 View Post
    hahaha i love this herby,i for one like some concepts of your idea matt,but on the server i play there is just 16 active players(not including all our alts) 15 on water realm,what we do is just slow down growing all together to let others catch up,by giving up our places in banish events,not entering rag,and we share all our arena gems with smaller players,maybe give this concept a thought,instead of the top 12 being greedy. Pheonix-server 35
    top 12??
    I am on server 1
    with several hundred active accounts that are not alts
    My concept benefits all servers new and old- drawing more people to the game because it is more interesting and has more to do and more ways to be competitive.

    FYI admitting to using alt accts is asking to be banned from the game it is a TOS violation.

  2. #12
    Forum Moderator Andy's Avatar
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    Unfortunately Banish is where top players can get the reputation needed (3.8 mil) to make it to Marshal. On some of the servers they may be there already, but on server 7 the closest one is at 2,672k. Over 1.1 mil to go.

  3. #13
    Ironheart VillainX's Avatar
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    Quote Originally Posted by mazter31_8287150 View Post
    hahaha i love this herby,i for one like some concepts of your idea matt,but on the server i play there is just 16 active players(not including all our alts) 15 on water realm,what we do is just slow down growing all together to let others catch up,by giving up our places in banish events,not entering rag,and we share all our arena gems with smaller players,maybe give this concept a thought,instead of the top 12 being greedy. Pheonix-server 35
    If there is only 16 active players on your entire server, then there shouldn't be too much of a gap between the 16 of you lol. I'd imagine a server merge would benefit you guys more than an idea like this...

    As of the OP, I can see where this could help, as alot of time, its the people with limited time that end up being the smaller guys on a server. Having the option to participate in as many events per day as the rest of the players could present an opportunity to play catch up for players in these spots. I believe the reason for the golden tickets would be to limit a player to a certain amount of events a day, thus making them plan when to be there and for what event. All it really does is give more freedom of planning. I would have no issue with something like this being put into play, but there are a few things that would concern me...

    Banish events... How would the size of the banish boss be determined per event, and, if there are 2 Baals, and one fails, does it affect the other one?
    Also, if we have 6 golden tickets, and there are 4 banishes a day, would a player get to compete in all 4, or be limited to 2 of those as we currently are?
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


  4. #14
    Quote Originally Posted by VillainX View Post
    If there is only 16 active players on your entire server, then there shouldn't be too much of a gap between the 16 of you lol. I'd imagine a server merge would benefit you guys more than an idea like this...

    As of the OP, I can see where this could help, as alot of time, its the people with limited time that end up being the smaller guys on a server. Having the option to participate in as many events per day as the rest of the players could present an opportunity to play catch up for players in these spots. I believe the reason for the golden tickets would be to limit a player to a certain amount of events a day, thus making them plan when to be there and for what event. All it really does is give more freedom of planning. I would have no issue with something like this being put into play, but there are a few things that would concern me...

    Banish events... How would the size of the banish boss be determined per event, and, if there are 2 Baals, and one fails, does it affect the other one?
    Also, if we have 6 golden tickets, and there are 4 banishes a day, would a player get to compete in all 4, or be limited to 2 of those as we currently are?
    Yeah ok vill you getting into some serious specifics. Firt lets get a lot of pewople on board and get dawnseeker saying he will take it to the dev team first. Then we can hammer out all the minutia

  5. #15
    Ironheart
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    Matt I think it is a great idea having more events spread out during the day. Of course the details would have to be ironed out.

  6. #16
    It's good for people who miss events because they have lives or something. Not sure if it helps lower powered people catch up. Not sure if tickets could be obtained other ways, since it might make it even harder to catch people who can do close to all the events. Great idea though; it was very well thought through. They should really look into this idea and find ways to make it work.

  7. #17
    One unfortunate effect of this proposal is that the gap between the strong and the weak players would only just widen.

  8. #18
    Quote Originally Posted by Herby View Post
    One unfortunate effect of this proposal is that the gap between the strong and the weak players would only just widen.
    Herby please explain how you see this happening, because the way I envision it - that is not the idea - I admit it is possible, but maybe I am not explaining it well or your seeing something I am missing

    The way i see it working is most people will do 6 events a day. A few may do more, but not on a regular basis because of the cost. But now instead of people only being able to make 2 out of 4 events while others make 4 more people would have the opportunity to make 6 because there would be 12 to chose from spread out through the day. And since I would not expect all events to pay out equally to each other - which events you choose could make a difference. Like rag is more about credits and rep while banish is more about coins and credits. So if the events put more emphasis on different rewards it could make things interesting

    And maybe 12 events is too much maybe 8 events - 1 every 3 hours would be good enough. Im not as worried about the precise details more of the concept of more events spread out thorugh the day with a mechanism to prevent players form doing them all every day
    Last edited by mattp169; 02-03-2014 at 12:19 AM.

  9. #19
    Quote Originally Posted by mattp169 View Post
    Herby please explain how you see this happening, because the way I envision it - that is not the idea - I admit it is possible, but maybe I am not explaining it well or your seeing something I am missing
    The strong players will just use all their Golden Tickets to attend all the Banish events they can.

    They will earn even more coins, credits, rep than the smaller players.

    They will get bigger, leave the smaller players in the dust, the gap widens, and so on..

  10. #20
    Ironheart
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    This is where the details will need to be ironed out ( like you can only do x amounts of boss events a day so on). But over all it is a great idea

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