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Thread: Question about BLOCK Rune

  1. #11
    Quote Originally Posted by kaisim_2492829 View Post
    this last weekend we had our top player from the server end up in heavens palace. his bloodstorm in rune palace was blocking skill attacks like from calvin and hiting him back with a physical attack (NOT with a skill attack even tho he had full morale and due to him placing blood in the top corner he would block the skill attack, counter with a physical attack and then on the second hit (his first hit) attack with a skill attack.
    so you can block single skill attacks (from calvin for example) but can not block and counterattack AOE skill attacks (from adam for example).
    Show us a screenshot please.

  2. #12
    Justice Riot's Avatar
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    I have never seen skill attacks blocked Period. I been to HV, and never seen a skill attack blocked. I have seen Skill attacks Dodged before though...

    Which again leads me to believe resistance runes are a waste for pvp when you are fighting people who do 90%+ skill attacks due to high morale.

    Thinking of going burliness for the last rune spot.... since it gives average phy damage reduction vs. chance block for non skill attacks... But then again, when you have lvl 12 dodge, and resilience maxed at 12... even normal attacks do not do much to you regardless... Again, making me think resistance runes are worthless at the very top.

    Against Heroics is a different story... as they do big dmg with normal attacks and resistance would be handy for it...

    I'd like to hear other people's opinions and tested results on this.

  3. #13
    Quote Originally Posted by skinz1111_6095251 View Post
    I have never seen skill attacks blocked Period. I been to HV, and never seen a skill attack blocked. I have seen Skill attacks Dodged before though...

    Which again leads me to believe resistance runes are a waste for pvp when you are fighting people who do 90%+ skill attacks due to high morale.

    Thinking of going burliness for the last rune spot.... since it gives average phy damage reduction vs. chance block for non skill attacks... But then again, when you have lvl 12 dodge, and resilience maxed at 12... even normal attacks do not do much to you regardless... Again, making me think resistance runes are worthless at the very top.

    Against Heroics is a different story... as they do big dmg with normal attacks and resistance would be handy for it...

    I'd like to hear other people's opinions and tested results on this.
    Level 12 Dodge is countered by level 12 Preciseness.

    If you're ahead of your opponent in runes, having level 12 dodge tremendously gives you an advantage in pvp though.

  4. #14
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by skinz1111_6095251 View Post
    I have never seen skill attacks blocked Period. I been to HV, and never seen a skill attack blocked. I have seen Skill attacks Dodged before though...

    Which again leads me to believe resistance runes are a waste for pvp when you are fighting people who do 90%+ skill attacks due to high morale.

    Thinking of going burliness for the last rune spot.... since it gives average phy damage reduction vs. chance block for non skill attacks... But then again, when you have lvl 12 dodge, and resilience maxed at 12... even normal attacks do not do much to you regardless... Again, making me think resistance runes are worthless at the very top.

    Against Heroics is a different story... as they do big dmg with normal attacks and resistance would be handy for it...

    I'd like to hear other people's opinions and tested results on this.
    You must have missed where it was said that having a high block number can help reduce damage taken, even if it's not blocked.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

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  5. #15
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Herby View Post
    Level 12 Dodge is countered by level 12 Preciseness.

    If you're ahead of your opponent in runes, having level 12 dodge tremendously gives you an advantage in pvp though.
    I've been considering this lately, though it may be almost too late. I haven't seen dodges in so long. Maybe I need to try this.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  6. #16
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    Quote Originally Posted by Deucalion View Post
    You must have missed where it was said that having a high block number can help reduce damage taken, even if it's not blocked.
    Shhhhhhhh!

    Don't waste your efforts convincing unbelievers and skeptics. Leave them wondering why the opposing Adam is doing so much more damage to them than their own Adam can return, despite equal attack/defense values. Keep it a secret muhahaha

  7. #17
    Justice Riot's Avatar
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    Quote Originally Posted by Deucalion View Post
    You must have missed where it was said that having a high block number can help reduce damage taken, even if it's not blocked.
    Thanks, I have heard this, and I have been trying to test this, but it is hard to know what is "reduced damage taken" Placing 6 x lvl 10 + resistance rune is a lot to invest if it does not have the impact as intended. For melee's using 3 x devine, dodge, +skill def, +hit, +crit leave 1 more slot.. and the choices comes down to +phy defense, +magic defense, + block (which gives highest power boost in paper). Having used 10+ block, i do notice it when fighting heroics or mobs, but during pvp, even under testing with and without, I have not noticed much if any difference.

    Not that I am not a believer, but just not seeing the impact. On the flip side, the +phy defense gives less power boost on paper for +10 rune, but seems to have a visible less dmg taken... which is why I am asking this question. Of course, the game calculations and dynamics may have effects.

  8. #18
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by kaisim_2492829 View Post
    this last weekend we had our top player from the server end up in heavens palace. his bloodstorm in rune palace was blocking skill attacks like from calvin and hiting him back with a physical attack (NOT with a skill attack even tho he had full morale and due to him placing blood in the top corner he would block the skill attack, counter with a physical attack and then on the second hit (his first hit) attack with a skill attack.
    so you can block single skill attacks (from calvin for example) but can not block and counterattack AOE skill attacks (from adam for example).
    HP has it's own set of rules that the game manipulates to provide the boost per level that the statues have. You see a lot of things happen there that can not happen in the game.

  9. #19
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Herby View Post
    Show us a screenshot please.
    you kidding right? palace is done silly-billy...


    Quote Originally Posted by Andy View Post
    HP has it's own set of rules that the game manipulates to provide the boost per level that the statues have. You see a lot of things happen there that can not happen in the game.
    yes, however all it proved is that single target skill attacks can be blocked but AOE ones not. and yes, i have seen bryn stun a full party and in normal PVP i never seen more than 3 at the same time stunned ever.
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    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
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  10. #20
    Quote Originally Posted by kaisim_2492829 View Post
    you kidding right? palace is done silly-billy...



    yes, however all it proved is that single target skill attacks can be blocked but AOE ones not. and yes, i have seen bryn stun a full party and in normal PVP i never seen more than 3 at the same time stunned ever.
    Lol yeah you're right.

    I think what Andy said is a good explanation for this.

    There are strange things indeed that happen in the Palace that we don't experience in normal play.

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