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Thread: All problems...

  1. #1
    Lightbringer
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    All problems...

    The root of all complaints, gripes and whines come down to one thing...
    The lack of tynons ability to keep up with the player growth.
    As much as Dawnseeker BS about being able to sprint, all i see is some fat kids running for some cake.

    Why is there a game being developed quicker than you can push out your end game?

    Why can we grow months past what you make?

    Why do we get punished for actually doing well at the game?

    Why do we never get any updates on upcoming patches?

    How come as loyal members/players of Tynon do we hardly get listened too, but as soon as a few non-VIP whiners pipe up about something being unfair they get a patch 2 weeks later.

    Why do we get rewards of a Sirius Spirit in CWF, but have no way to farm for it, but can conjure for 1000s of gems?

    You want unfair?
    When the first servers were made, Cooldowns were 2-4x longer, Pirates didnt get half rewards, had no noob friendly weekly events, had no nice new heroes, waited months too see Bloodstorm, Guild upgrades were longer, no extra coins from Royal Arena, Rep cap was **** with the Rep rewards from Arena being the same... The list is endless..

    So before you try and do something once or twice and give up, Take a look at the top 12s from server 1-10 and that is what earning your spot is...
    What I Speak is the Truth...
    What YOU delete must hurt you

  2. #2
    Where's the +1 button when I need it

    The original core of players on servers 1-10 who rank 100 and up are the ones who have been hurt the most by all these changes, patches etc. Some of us have liked some of the changes - So tynon you are getting some things right.

    But heres a few things you got wrong

    LACK OF COMMUNICATION with the players
    Selling tokens in packages
    not getting maps and hr bosses out fast enough
    having too few events
    having events too clumped together
    the new rep cap from the big patch
    Last edited by mattp169; 02-03-2014 at 07:08 PM.

  3. #3
    Lightbringer Wildflower's Avatar
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    Don't forget the packages now offered.

    Thank you Dabooman.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  4. #4
    Here you go



    All the new players should see the difficulty we went through, before they start complaining about anything and everything.

  5. #5
    Lightbringer
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    Can't actually gain Exp past 110, so its another dead end lol.
    On the plus side the next spirit is Dragonscale.
    What I Speak is the Truth...
    What YOU delete must hurt you

  6. #6
    Forum Moderator Andy's Avatar
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    I agree 100%. One thing though. The selling of tokens is probably because we stopped buying Gems and they needed to make the sale of Gems more attractive to increase revenue. I am sure that as the Gems being bought slow down again there will be something else that you will be able to get along with the Gems you buy.

  7. #7
    Quote Originally Posted by DaBooMan View Post
    Can't actually gain Exp past 110, so its another dead end lol.
    On the plus side the next spirit is Dragonscale.
    Where'd you see that? Where to get the plans?

  8. #8
    Lightbringer
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    CWF rewards, im level 110.
    What I Speak is the Truth...
    What YOU delete must hurt you

  9. #9
    Quote Originally Posted by DaBooMan View Post
    CWF rewards, im level 110.
    I see. I wonder what that does lol.

    I'm hoping its something more than just fancy graphics, and a little bit more dodge, block and crit.

  10. #10
    Justice Riot's Avatar
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    I really liked the Tynon game before they made all the changes to make things so easy for everyone.

    The most ridiculous thing was during X-Mas with 10x free reset for all cool downs for BS and Talent. WHY? Don't change things that are not broken. Now we have a ton of people at lvl 100 talent all maxed out. So what is the incentive for anyone to go VIP 11 if you are gonna give away like this and it caps at 100?

    The packages are fine, but then the most ridiculous thing again was shortening the duration of cool downs. Why? Let people work for it. I thought this game was supposed to take years to beat if you can ever beat it. It would be nice if the game did not have a cap and just exponential cool down durations so it keeps taking longer and longer, but with greater power rewards for each higher levels past 100.

    Instead of selling tokens to players, why not make LAB more token friendly and as you do higher levels, it gives you a little more? Like lvl 2 gives 2 x tokens, lvl 3 gives 3 x tokens. It would still take a while to get those end tokens for all your characters.

    At the current rate, it would take months to earn 150 tokens.

    There are too many things this game needs fixing to list here. Tynon should start with those broken issues first.

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