Quote Originally Posted by skinz1111_6095251 View Post
Well, I can see your point. But many people are panic stricken because they fear all of the lower guys who are close enough and coin will eventually catch up to them and they no longer will be the dominant force. Well, this unfortunately is going ot happen and by rushing the DEV team to produce a less QA'd content is even Worse. I hope they test the hell out of it before the new content is released...

Such as:

Making sure they do not break things like saints (getting whites on a gold hero) when a new hero is introduced... or making sure that people when they do transfers to the new hero's do not get the wrong classifications of skills fit for their hero types, etc. These small details will make for a nice and smooth launch. QA is so important, i rather they take their time, then to rush it to appease a few elite payers who are scared out of their wits of people catching them (which is inevitable). If you coined enough, you will always have the edge.. and you can start to craft the next 2 sets... for 2nd and 3rd heros if you are done, then start to get them black smited up to 100... W/E.... keep cranking along so you can be better prepared.
And that was the plan all along. If you don't let other players have the "illusion" that they would catch up with the bigger players, why would the other smaller players be willing to spend money? Of course the workaround is to open more servers, but then you guys will complain about "server-not-full". It's damned if you do and damned if you don't situation, really