Omg, i just had a mindblowing thought- what if stars worked in a similar way as this, stacking stars -> better success rate?
Just an idea
Omg, i just had a mindblowing thought- what if stars worked in a similar way as this, stacking stars -> better success rate?
Just an idea
my naga, my naga
I am positive that if that does happen, it will not be explained in any sort of patch notes.
I am all for the idea of just increasing the cost of each star level in lieu of losing stars when you fail. I am actually quite positive I made a huge post on this concept a while back.
What patch notes? We did not even get a mail on this one. Granted that Dawnseeker started a tread on the sanctification changes, and I am very appreciative for that, but there was no notice that it was installed last night. Also there is no mention of the change to allow to attack from the Rankings.
I am positive you got my entire point.
Its not an attack feature
its a practice attack feature
you ar enot really attacking them
the otehr player is not notified
you get nothing for it
they lose nothing
and vice versa
maybe if im not banned later for all my positive thinking I will make some patch notes for this patch since uCool is too lazy to do so them selves - They should pay me for all my positivity
Unlike saints, once you reach 15 stars, there's nothing more after.
Ucool loses opportunity to profit for any hero that reaches 15 stars.
Therefore I don't think this is a good idea.
It makes the game too easy.
Like what the villain, Syndrome, in The Incredibles said:
"And when everyone's super, no one will be"