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Thread: Proposal for Game Balancing: Shayd and Thucydides

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  1. #1
    Apprentice triq's Avatar
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    I think Thucy should stay as he is cause he is a junior Version of Cianna, and can help smaller players to beat heroic bosses that requires stun.
    Shayd should also stay as she is. Queen Brynhildr is not a better Version of Shayd she is simply another kind of Mage.

    Shayd can stuns one Target but deal normal DMG.
    Queen Brynhildr can stun all Targets but does more or less no DMG.

    And I don't see how your changes would make a difference, at the end there would still be 3 stunners and the big guys does the big DMG cause they have 2 more hero's that will make much more DMG then the smaller.

    Btw Time is no Factor, the Percentage wont change. All have to do more Rounds, not only the small Players.
    triq - Server 4 - Why Not?

  2. #2
    Quote Originally Posted by triq View Post
    I think Thucy should stay as he is cause he is a junior Version of Cianna, and can help smaller players to beat heroic bosses that requires stun.
    Shayd should also stay as she is. Queen Brynhildr is not a better Version of Shayd she is simply another kind of Mage.

    Shayd can stuns one Target but deal normal DMG.
    Queen Brynhildr can stun all Targets but does more or less no DMG.

    And I don't see how your changes would make a difference, at the end there would still be 3 stunners and the big guys does the big DMG cause they have 2 more hero's that will make much more DMG then the smaller.

    Btw Time is no Factor, the Percentage wont change. All have to do more Rounds, not only the small Players.
    You're wrong. Time is a very big factor.
    Banish players get the most benefits the longer the event is.

    A group of big players who finish the event in 30mins and gain 95% of the rewards aren't giving the smaller players any chance to grow.

  3. #3
    Lightbringer
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    Quote Originally Posted by Peeta Melark View Post
    You're wrong. Time is a very big factor.
    Banish players get the most benefits the longer the event is.

    A group of big players who finish the event in 30mins and gain 95% of the rewards aren't giving the smaller players any chance to grow.
    A group of players who finish the event in 55min and get 95% of rewards is the same thing. Please learn same basic logic and/or math before you make yourself look like a fool on the forums. Thanks.

  4. #4
    Quote Originally Posted by Yelsha View Post
    A group of players who finish the event in 55min and get 95% of rewards is the same thing. Please learn same basic logic and/or math before you make yourself look like a fool on the forums. Thanks.
    Sorry that's wrong math.

    A player who does 100k damage per round x 55 rounds = 5.5m damage
    A player who does 100k damage per round x 30 rounds = 3m damage

    It's not about how much damage the big players get, it's about how much damage the smaller players are able to do.

  5. #5
    Quote Originally Posted by Peeta Melark View Post
    Sorry that's wrong math.

    A player who does 100k damage per round x 55 rounds = 5.5m damage
    A player who does 100k damage per round x 30 rounds = 3m damage

    It's not about how much damage the big players get, it's about how much damage the smaller players are able to do.
    You are assuming smaller players do the same amount of damage with the nerf on stunning, which I'm not sure is true or not. Anyway, nothing about this suggestion makes things any better or more interesting. AoE heroes are supposed to be worse than single target heroes in banish right now- queen B is good for other stuff.

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