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Thread: Proposal for Game Balancing: Shayd and Thucydides

  1. #1

    Proposal for Game Balancing: Shayd and Thucydides

    As players are nearing the 6.25b health point Banish Boss, the division between the small, medium, and big players grows ever wider.
    Players gaining up to 80m coins and 40m credits per Banish event is just too much, in my opinion.
    There seems to be some game balancing that needs to be done.

    My proposals are thus:

    Shayd
    Make Shayd's damage just as much as Queen Brynhildr.

    Shayd's too powerful and useful for her title rank and spirit count.
    This makes sense as Queen Brynhildr could be considered a better version of Shayd.
    And Aphrodite as the ultimate mage fighter providing both damage and stun rate.


    Thucydides
    Remove the stun factor from Thucydides, and replace with a different skill.

    Thucy is an overpowered and overutilized blue hero. Getting him to Angel V is very easy and cheap.
    He's become a staple for all Banish fights, becoming even more important and utilized than Cianna.

  2. #2
    Lightbringer
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    Everybody has Shayd and Thucy, so if you do this, it'll make that gap wider. Since then, people with Aphrodite would gain a really big advantage.

    The current set up is actually best for giving everybody a chance to succeed in Banish events.

  3. #3
    Shayd's job is to stun, not damage. Thucy is too overpowered for his type and level. No, I don't believe it would make the gap wider. It would make Banish last longer and give the small-medium players more time to get more coins and credits and rep. This would also provide more options for players in their Banish formations.

    I'll post some screenshots later so forum people can see just how unbalanced banish can get.
    Last edited by Peeta Melark; 02-09-2014 at 10:15 AM.

  4. #4
    Apprentice triq's Avatar
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    I think Thucy should stay as he is cause he is a junior Version of Cianna, and can help smaller players to beat heroic bosses that requires stun.
    Shayd should also stay as she is. Queen Brynhildr is not a better Version of Shayd she is simply another kind of Mage.

    Shayd can stuns one Target but deal normal DMG.
    Queen Brynhildr can stun all Targets but does more or less no DMG.

    And I don't see how your changes would make a difference, at the end there would still be 3 stunners and the big guys does the big DMG cause they have 2 more hero's that will make much more DMG then the smaller.

    Btw Time is no Factor, the Percentage wont change. All have to do more Rounds, not only the small Players.
    triq - Server 4 - Why Not?

  5. #5
    Quote Originally Posted by triq View Post
    I think Thucy should stay as he is cause he is a junior Version of Cianna, and can help smaller players to beat heroic bosses that requires stun.
    Shayd should also stay as she is. Queen Brynhildr is not a better Version of Shayd she is simply another kind of Mage.

    Shayd can stuns one Target but deal normal DMG.
    Queen Brynhildr can stun all Targets but does more or less no DMG.

    And I don't see how your changes would make a difference, at the end there would still be 3 stunners and the big guys does the big DMG cause they have 2 more hero's that will make much more DMG then the smaller.

    Btw Time is no Factor, the Percentage wont change. All have to do more Rounds, not only the small Players.
    You're wrong. Time is a very big factor.
    Banish players get the most benefits the longer the event is.

    A group of big players who finish the event in 30mins and gain 95% of the rewards aren't giving the smaller players any chance to grow.

  6. #6
    Lightbringer Wildflower's Avatar
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    I am sure they are considering making the banish bosses not stunable.
    Then we will see if it brings more balance to the game.

    I play in a realm where someone with 24 mil power ranks 6th in Banish because he actually takes the time to change formation and uses the boost.
    I am inclined to think that others are not doing this and thus are responsible for gaining less coins and credits than they could.
    They too can gain a lot, if they just put in the effort.
    Bigger banish does however benefit all players. Even the once who do hardly any damge get more rewards.


    On a sidenote;
    If shayd starts doing damage like QueenB I want my investment back.
    She still has days where she can't stun sand in the dessert and only her damage makes up for the enormous amount of misses.
    She would be useless if she has damage like QueenB; average 8000 a hit.

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  7. #7
    Lightbringer
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    Quote Originally Posted by Peeta Melark View Post
    You're wrong. Time is a very big factor.
    Banish players get the most benefits the longer the event is.

    A group of big players who finish the event in 30mins and gain 95% of the rewards aren't giving the smaller players any chance to grow.
    A group of players who finish the event in 55min and get 95% of rewards is the same thing. Please learn same basic logic and/or math before you make yourself look like a fool on the forums. Thanks.

  8. #8
    Quote Originally Posted by Yelsha View Post
    A group of players who finish the event in 55min and get 95% of rewards is the same thing. Please learn same basic logic and/or math before you make yourself look like a fool on the forums. Thanks.
    Sorry that's wrong math.

    A player who does 100k damage per round x 55 rounds = 5.5m damage
    A player who does 100k damage per round x 30 rounds = 3m damage

    It's not about how much damage the big players get, it's about how much damage the smaller players are able to do.

  9. #9
    Ironheart
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    Sorry but those are terrible ideas. You are basically trying to punish players who have managed to play the game better than others. You are also trying to discourage other players who are getting up there to the stage where they can reap the rewards of their hard work. In every game you will have players that will excel in it. Punishing them is not the right way to go about it. There has to be a balance what that balance is I do not know

  10. #10
    Quote Originally Posted by Nooberix View Post
    Sorry but those are terrible ideas. You are basically trying to punish players who have managed to play the game better than others. You are also trying to discourage other players who are getting up there to the stage where they can reap the rewards of their hard work. In every game you will have players that will excel in it. Punishing them is not the right way to go about it. There has to be a balance what that balance is I do not know
    There is also the point where things get too out of hand. A balance needs to be struck.
    Tynon can just increase the skill defense values of the bosses too. That would make things interesting.

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