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Thread: Proposal for Game Balancing: Shayd and Thucydides

  1. #11
    Lightbringer
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    Quote Originally Posted by Peeta Melark View Post
    There is also the point where things get too out of hand. A balance needs to be struck.
    Tynon can just increase the skill defense values of the bosses too. That would make things interesting.
    I could support that idea.
    Give bosses defense values, and maybe even dodge and block based on how many hp the boss has.

    It's not about how much damage the big players get, it's about how much damage the smaller players are able to do.
    Small players depend on Shayd for boss damage and stuns. Big players can get Aphrodite, and Cianna w/ LB set and Herja. Smaller players ONLY have Shayd. Also, smaller players tend to use Thucy, since they can only afford to saint Thucy up. Big players have monster Ciannas.

    Just put it this way: think of how much small players will do if there were no stuns, and think of how much big players will do. The gap would only widen.
    Last edited by Yelsha; 02-09-2014 at 11:38 AM.

  2. #12
    Championship Warfare Scribe
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    Someone in the middle of the pack pulls 6-10mil coins from a baal, the big guys pull 20-40mil from a baal. Both are about 3 spirit levels worth of upgrades.

    I fail to see the issue where people aren't doing appropriate damage for their level.



    The game was made even easier for the little guys with all the changes along the way, they are too numerous too list. I don't see the issue yet again destroying any character progression we make would do.

  3. #13
    Ironheart Joker's Avatar
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    Quote Originally Posted by Peeta Melark View Post
    As players are nearing the 6.25b health point Banish Boss, the division between the small, medium, and big players grows ever wider.
    Players gaining up to 80m coins and 40m credits per Banish event is just too much, in my opinion.
    There seems to be some game balancing that needs to be done.

    My proposals are thus:

    Shayd
    Make Shayd's damage just as much as Queen Brynhildr.

    Shayd's too powerful and useful for her title rank and spirit count.
    This makes sense as Queen Brynhildr could be considered a better version of Shayd.
    And Aphrodite as the ultimate mage fighter providing both damage and stun rate.


    Thucydides
    Remove the stun factor from Thucydides, and replace with a different skill.

    Thucy is an overpowered and overutilized blue hero. Getting him to Angel V is very easy and cheap.
    He's become a staple for all Banish fights, becoming even more important and utilized than Cianna.

    If you play other games which have events like banish on this one, they also have the same players get top ranks everyday. Some players spend more time and money on the game and they deserve the rewards and the ranks they get. It very easy for players to learn the best formation for banish and do max damage if you think you are too far from th top players then start on a new server when one comes out.

    If they change banish events it will hurt everyone as most will drop a level and eveyone will get less rewards then.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  4. #14
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    It would be a totally bad idea to nerf heroes or stuns, as that would hurt all players, regardless of size. Small players would feel it more, since they are already getting barely enough coins/credits for their BS and talents, while for bigger players it would just mean less coins/credits for rune temple and tavern.

    It might be worth adding more defense to bosses though. This way, the players that spent time and resources to up their damage and attack stats will be rewarded more.

    40M power players who just barely managed to get 3 LB sets should not do close to the damage of top players. Defense should be ramped up more with each boss progression. It should be barely noticeable at 50M baal, visibly noticeable on 250M baal, and significantly noticeable on 1.25B baal.

  5. #15
    Lightbringer ChickenWing's Avatar
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    Most people are here to have a good time; few are really serious about the game. Some people are fine with being clueless about Banish events. Whatever the manner you change these events, they'll stilll be outranked by anyone who put some efforts in understanding the game mechanics of Banish events. The reason there is a huge gap is that most people don't care about preparing for and understanding Banish.

  6. #16
    Lightbringer Wildflower's Avatar
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    I think I have seen the best proposal for balancing in another thread where someone proposed something like the following:

    Do 4-6 banish events a day.
    Give people an allowance to enter 2 of them.

    ~ You are just jealous 'cause the voices only talk to me..~
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  7. #17
    Ironheart Joker's Avatar
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    Quote Originally Posted by Wildflower View Post
    I think I have seen the best proposal for balancing in another thread where someone proposed something like the following:

    Do 4-6 banish events a day.
    Give people an allowance to enter 2 of them.
    yea i think this is a good idea 4 should be enough though
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  8. #18
    An even better idea is to separate Banish events by power level: smaller players enter a smaller banish boss. Rewards for entry level, for example, will be level 1 stones and hopebringer plans, then slowly scale up for larger banish boss. This gives smaller players a chance to excel, and also discourage big players to power down to fight the smaller banish boss due to the scaled rewards

  9. #19
    Ironheart VillainX's Avatar
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    This is wrong on SO many levels, but the main one being this... If someone has invested the time and/or money into their account to be able to do large amounts of damnage in Banish events, why should they be penalized because people who have NOT spent as much time and/or money feel its unfair? My suggestion would be to bust tail and get yourself on the larger players level. It CAN be done, as the larger players have managed.

    Banish doesn't need changed. Its already been noobed out more than once, with the past stun reductions and randomizing the final hit.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


  10. #20
    I am positive I would not like the changes suggested by the OP.

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