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Thread: New sanctification system needs changed asap

  1. #31
    Quote Originally Posted by DaBooMan View Post
    i would like to see 1 free reset per hero, as again this penalises the older player and helps the newer.
    Making huge changes to the system half way through to make it 'better' always affects the older more dedicated players.
    I agree with this bridging measure too. Older players should be given a chance to start fresh.

  2. #32
    The older players have the benefit of more gems since they've been through more Saturday Sails, more gems since they have been through more 10 gem bonuses per day from the assistant, and so on.

    The older players have the benefit of having higher sainted heroes due to all the cards they've collected while playing the game.

    The older players have the benefit of participating in more CWFs, getting more tickets, and having had more time to build up their accounts as compared to the newer players.

    Don't you think the older players have had enough benefits going for them?

  3. #33
    Ironheart Joker's Avatar
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    Quote Originally Posted by DaBooMan View Post
    i would like to see 1 free reset per hero, as again this penalises the older player and helps the newer.
    Making huge changes to the system half way through to make it 'better' always affects the older more dedicated players.
    The very first saintt reset is free, very few people would try to get a full reset after they have heros at angel or half angel. You can also still transfer your saints for coins if you want the hero to reset.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  4. #34
    Quote Originally Posted by Herby View Post
    The older players have the benefit of more gems since they've been through more Saturday Sails, more gems since they have been through more 10 gem bonuses per day from the assistant, and so on.

    The older players have the benefit of having higher sainted heroes due to all the cards they've collected while playing the game.

    The older players have the benefit of participating in more CWFs, getting more tickets, and having had more time to build up their accounts as compared to the newer players.

    Don't you think the older players have had enough benefits going for them?

    Even the smallest player in Tynon can make a difference, pmsl sure...

  5. #35
    Quote Originally Posted by mattp169 View Post
    The new system charges you a gem cost to remove a saint. the higher the saint level the more it costs

    i started a thread with the costs here
    http://bbs.tynon.com/showthread.php?...-remove-Saints

    After compiling this data
    I am positive the system needs changed ASAP

    the sainting system code can be easily written now to award you gold saints at lower saint levels and intentionally give you purples at the higher saint levels.

    Right now I have a HA3 adam. with 7 gold saints and 1 purple (yes ive been lucky) So with this new system they can code it to give me a few more purples and golds, then when I hit AA4 give me nothing but blues for the next 6 levels. Thereby I have to pay alot more gems to reset those saints then I would had I gotten them at Saint or Half angel levels.

    Why should we pay more because of LUCK?
    The answer is because they can rig the system this way. Even if they have no intention of rigging the system, the potential to rig and the potential to get extremely unlucky is there.


    This new system is a step in the right direction - but is massively flawed.

    I believe the costs should be set to the color of the saint and possible the color of the hero

    SO a white saint costs more to remove than a blue.

    Heres a rough example

    white saints cost 25 gems to remove
    blue saints cost 20 gems to remove
    purple costs 10
    golds cost 5

    Golds would probably never get removed, but i could foresee someone wanting to remove the odd one. Whites will be the ones people want to remove most so they cost the most

    If the hero is Saint 1 the cost is always free.

    I also think there may be a need to vary the costs based upon hero color but I am having trouble deciding on this.

    Should gold cost more then blues? Gold will have the highest demand to change saints, but golds have the highest cost to obtain a saint. But a blue is the easiest to saint so should it cost more to remove saints on because of the extreme easiness of getting blue cards? SO do these factors warrant under my suggested system to have a different costs base don color of hero?
    I'm not sure if this post is serious but we are not rigging the system. Removing saints is totally optional, whereas before it couldn't be done at all. So if you don't like the system, just pretend it is still like it was before and stop being ridiculous.
    Nathan Seltzer
    uCool Community Manager

  6. #36
    Lightbringer Boroeast's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    I'm not sure if this post is serious but we are not rigging the system. Removing saints is totally optional, whereas before it couldn't be done at all. So if you don't like the system, just pretend it is still like it was before and stop being ridiculous.
    Where's that damn Like when you need it?
    Boroeast
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    Quote Originally Posted by Boroeast View Post
    Come one now (: Is just a game, have fun buddy!
    One of the wisest things said on this forum to date!

  7. #37
    Quote Originally Posted by Dawnseeker View Post
    I'm not sure if this post is serious but we are not rigging the system. Removing saints is totally optional, whereas before it couldn't be done at all. So if you don't like the system, just pretend it is still like it was before and stop being ridiculous.
    He says it's a step in the right direction already, just thinks it could be better. Apart from the rigging, a lot of us agree with his point- the price system could change.

    Also, before we had free reset.... so it's not like we could just pretend that into working again.

  8. #38
    Ironheart Joker's Avatar
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    Quote Originally Posted by g346007_1906957 View Post
    He says it's a step in the right direction already, just thinks it could be better. Apart from the rigging, a lot of us agree with his point- the price system could change.

    Also, before we had free reset.... so it's not like we could just pretend that into working again.
    I don't see any scenario in which the previous reset buttton would be useful
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  9. #39
    Quote Originally Posted by Joker View Post
    I don't see any scenario in which the previous reset buttton would be useful
    If they separate stars and saint in transferring, I wouldn't see any scenario either.

  10. #40
    Ironheart VillainX's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    I'm not sure if this post is serious but we are not rigging the system. Removing saints is totally optional, whereas before it couldn't be done at all. So if you don't like the system, just pretend it is still like it was before and stop being ridiculous.
    Whats so ridiculous about suggesting a different method of pricing for removal of saints may I ask dawn? I like the feature personally, but I agree with a lot of these points made here... Seems to me that because of OTHER posts this user has made that were against your rules, you devs and mods want to single out even the helpful or critical ones that are respectful.

    "The answer is because they can rig the system this way. Even if they have no intention of rigging the system, the potential to rig and the potential to get extremely unlucky is there." Whether it is rigged or not doesn't change the fact that the potential to do so is there. Lets be honest... If you wanted to rig the system you could... that's what programmers have access to if they so chose... I believe what Matt was referring to is the possibility of getting the nothing but blue sancs on heroes that are very high in sainting already, and the cost to remove them... It IS indeed possible for that to happen. All he did was suggest an alternate method for gem pricing in removing said saints, and point out his point of view... one that apparently a few people agree with, including myself.

    I also notice that theres been a ban now because BORO went into a thread that had already been closed by morgan, didnt like what he saw, decided to re-open the thread, PUBLICLY post that he was banning the guy, then did it, and closed the thread again. Seems to me like you guys have a mod problem not a player problem.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


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