Quote Originally Posted by Dawnseeker View Post
Let's step back for a moment here. I know it stinks to get 20% less coins than before, but its not the end of the world.

I'll figure out what is up with it, but my guess is that because banishes have gotten so big and damage has gone so high, players are just pulling in a lot more income from it than we ever intended. As a result players may be outpacing our development cycles. We are working as fast as we can on new content, but the reality is we are a small company with a small team and we can't just crank out new content every 2 weeks.
The real problem is doing it without telling us that it is being done and why. If there had been some sort of communication that said something like "We made a change to the rewards that you get from the Banish event by reducing ..... t because ......" there would not be as many complains. You need to take back to your management that the improving of communications is probably the best thing that they can do to improve player satisfaction that will not impact development since the design and development teal is not involved. All they needs to be done is to keep you informed of the changes that are going in and for you to post them.

One thing. Just saying what is being done may not be enough, specially when the change is going to reduce what a player gets, like the reduce rewards from Banish. It also needs to say why it is being done so that we do not get all the ranting in the forum about it. Yes, I know that there will still be some complains, but if there is a rational reason why it is done then the serious players will not be complaining, or at least the discussion of the changes will be more productive.