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Thread: Formation Saver Suggestion

  1. #21
    Ironheart
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    I was the originator of the original improvement suggestion to give us formation/equip/rune presets ref: http://bbs.tynon.com/showthread.php?...tion+formation

    I am also a veteran software developer & IT/Dev manager and know what an average to good software development team can moderately-easily implement with low risk to the stability of the baseline system and game play.

    What my idea was - was SEMI-AUTOMATION - the intelligence is kept in the user space and the tools are in the program space. In other words we simply define formations and equipment and runes and assign them a button with a label we define (e.g. like "Preset: Banish Event Configuration"). This is easy to do since pre-set configurations are based ONLY on what you have in inventory and hero and rune lists. If something changes (new hero or rune absorptions etc.) that affect a preset then all that needs to be done is a general flag "This Configuration May Need User Maintenance due to Changes in your equipment or runes". This makes the SW implementation pretty straight forward and does not require exotic management of inventory or sophisticated artificial intelligence rule based decision assist algorithms. A first step to implement this would be to simply give us a button to "snapshot current formation" to save in the client's data space and give him the ability to label that snapshot and select it. Give us about 6 or so snapshots and buttons to label and that's good enough.

    If a pre-set configuration snapshot fails to load an item(s) due to it being deleted or upgraded etc. then just give us a simple red/yellow message warning: "something missing/changed in original snapshot - fix and resave configuration" but let it go ahead and complete the items it can resolve. That's nothing but a pure database look up of a formation, hero and rune table as we already have with just a duplication of instances of it for the 6 or so config options we want to keep. Not too hard at all to implement.
    Last edited by RiverBummer; 02-13-2014 at 07:01 PM.

  2. #22
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Dnx View Post
    Andy, Read the method twice more and think about it carefully " No offence ", you'll understand it 100% if u get my idea, i wasn't explaning about the saving thing.
    i've been explaining how the runes would be organized and separated without having any issues with anything.

    Saving thing is too easy to create it , and i bet devs can do it without any idea about it.

    Those A#1,2,3,4,5,6 and B#1,2,3,4,5,6 is the table of the formations, that's how all the runes gets organized for each heros u have before you save them.

    If you using adamnti for example and his runes are , Vengence Lvl12-Endurance Lvl12-Reliability Lvl11- Nimbleness lvl10-Resistance lvl10-Flintiness lvl10-Advantage lvl10-Preciseness lvl 10,

    Since your able to create unlimited formations so those A# and B# will work perfect for example ,
    Adamanti ( PVP Form ): A#Vengence Lvl12(1) , A#Endurance Lvl11(2) , A#Reliability Lvl12 (3) and etc...so once u save it the A#1 is Vengence lvl12 & A#Endurance Lvl12 (2) for your adam, just think about it more and you'll get what i mean.

    Lancelot Du Lac ( World bosses form ): B#Vengence Lvl12(1) , B#Endurance Lvl11(2) , B#Reliability Lvl12 (3)

    That's how the runes gets organized with no issues.

    Etc....

    If this idea will get implemented , im sure there gonna be a button to re-edit the formations for example you upgraded ur rune from lvl 10 to 11 , u can save them again , just like the CW upload thingy works and same with others.
    Using this method you still have to update all your formations whenever you upgrade a rune that is used in the formation. I also find it cumbersome to have to manually specify were each rune would be, including the runes that are stored in the heros that are not part of the formation. In my opinion it is more intuitive to set up the formation you want and then save it.

    There needs to be a reasonable limit for the number of formations, otherwise it would become unmanageable. Using my method does not preclude having multiple formations.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  3. #23
    Ironheart
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    Quote Originally Posted by Andy View Post
    Using this method you still have to update all your formations whenever you upgrade a rune that is used in the formation. I also find it cumbersome to have to manually specify were each rune would be, including the runes that are stored in the heros that are not part of the formation. In my opinion it is more intuitive to set up the formation you want and then save it.

    There needs to be a reasonable limit for the number of formations, otherwise it would become unmanageable. Using my method does not preclude having multiple formations.
    We should be able to save either 5 or 10 different formations and it should be as simple as clicking a save formation button that would then save the placement of both equipment and runes on each hero. We should also having the option of naming saved formations either by custom or pre-approved labels.

  4. #24
    Ironheart Dnx's Avatar
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    Well your right about having a limit , but i cannot say anything about that since im not creating it and i can't test it in tynon, otherwise i would give u a confirmed informations about how this system will work, but yeah limiting formations on 6-10 is good and pretty much enough no need for more.
    Never Give up on your dreams , Keep sleeping!

  5. #25
    Ironheart
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    The only fly in the ointment is the silly implementation of the new "Inn" where heroes can be made inactive/active by moving in and out of inn. If a snapshot preconfig is selected and one of the hero's are in the silly inn (why did Tynon do this!!?) then managing hero list space becomes an issue since it won't be able to easily manage that without user intervention. Even so - load the hero's it can from the active set, equip and rune them up and give a warning "some hero(s) failed to load since they are in the inn - please fix".

  6. #26
    Ironheart Dnx's Avatar
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    This Suggestion isn't hard to be implemented they just need to put this idea in the brains and it will be implemented in no time.

    Also RiverBummer is right 'HeroIN' , its really bad idea. its really annoying atleast allow us to have unlimited heros out of hero's in and the hero's we don't need we can put them IN. limiting them is really bad idea has been done.
    Never Give up on your dreams , Keep sleeping!

  7. #27
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by ExecDude View Post
    We should be able to save either 5 or 10 different formations and it should be as simple as clicking a save formation button that would then save the placement of both equipment and runes on each hero. We should also having the option of naming saved formations either by custom or pre-approved labels.
    And that is exactly what my method does. I do not think that 5 or even 10 are enough. These are some examples of what I would use them for.

    • Fighting 2 or 3 Bosses to get plans but not all the ones in a room.
    • fighting the next HR boss
    • Trying to get several heroes in the Royal Arena that you have defeated to join you.
    • Fighting the next Hero in the Royal Arena
    • One for the Quest Boss.
    • One or more for the Lab (may want different formations for different levels)
    • One for Banish
    • One for banish lat hit, where I move Calvin to the upper right to drain the morale.
    • One for standard PvP (when you are not doing any of the above).
    The opinions expressed on this post are my own as a player, not as a Moderator.

  8. #28
    Forum Moderator Andy's Avatar
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    I agree completely that something would have to be done about the Hero's Inn. Having to manually move a hero out of the Inn to load the formation defeats the purpose of stored formations.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  9. #29
    OK FOLKS

    these are some great ideas.

    BUt once again this is asking them to rework current content - i would like some of these ideas implemented but would prefer new content first.
    NEW EVENTS
    MORE EVENTS
    NEW HR bosses
    QUESTS beyond the searing desert

  10. #30
    Ironheart Dnx's Avatar
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    Quote Originally Posted by Andy
    • Fighting 2 or 3 Bosses to get plans but not all the ones in a room.
    • fighting the next HR boss
    • Trying to get several heroes in the Royal Arena that you have defeated to join you.
    • Fighting the next Hero in the Royal Arena
    • One for the Quest Boss.
    • One or more for the Lab (may want different formations for different levels)
    • One for Banish
    • One for banish lat hit, where I move Calvin to the upper right to drain the morale.
    • One for standard PvP (when you are not doing any of the above).

    Yep , there is a lot of ideas that can be added to this suggestion. we just need developers to pay attention ofc with the help of Dawnseeker bringing them this thread so they can check it!

    this suggestion can make things so comfortable in tynon.

    -You forgot Ragnarok and Heaven Palace Andy :P
    Never Give up on your dreams , Keep sleeping!

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