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Thread: New Patch

  1. #31
    Lightbringer
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    Quote Originally Posted by DrthCaedus View Post
    I'd be curious to see how this works tomorrow, but if it has now been tied to % damage output ( 10% damage = 10 mil coins) this could massively raise the coin amounts given to the smaller WBs. I'm curious to see how it all works out.
    NO, they never said anything about changing the coin/credit rewards from being based on damage to percentage.

    1.25B Baal will see a reduction, 250M Baal will see no change whatsoever.

  2. #32
    From observations in an Asia Pac server:

    Total damage for an entire realm's banish is now limited to 100m coins and 40m credits total, shared amongst all the realm's players.

    Yes, it's 40m, not 20m like was said in the patch notes.

    Rep gained is equal to the percentage of what you killed of the boss's hp.

    Currently, this only affects 1.25b hp banishes and higher, since you'll never reach the limits anyway with a 250m hp banish and lower.

    Calculations are an even percentage.

    For the 1.25b HP boss and higher:

    Coins gain = % of the boss's hp killed x 1M

    Credits gained = % of the boss's hp killed x 400K

  3. #33
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Deucalion View Post
    I just lost tons of income. I'm not going to supplement it with gems in the shrine, so this means I will now fall behind even farther than I already am. Everyone on every server will experience a loss over this.
    It seems they are minimizing possible gains.
    Unless you buy gems.

  4. #34
    Quote Originally Posted by ChickenWing View Post
    It seems they are minimizing possible gains.
    Unless you buy gems.
    It's more of there is now a ceiling to the gains in banish events. This is so that the top players don't run off way ahead of everyone else.

  5. #35
    Well if Herby is accurate and thats the formula now, then that is so wrong its not funny.

    If your coins and and credits are now tied to the % of hp damage you do and not the actual amount of hp damage you do with cap on total amount of coins and credits - then small players at the very bottom are getting more and taking it away from the top players,

    Regardless of how it works, prior notice would have been appreciated. Also a explanation that everyone in the world could understand without running to the forums for someone else who took their time to figure out what they actually meant to say and translated it for us would have been appreciated.

  6. #36
    Quote Originally Posted by mattp169 View Post
    Well if Herby is accurate and thats the formula now, then that is so wrong its not funny.

    If your coins and and credits are now tied to the % of hp damage you do and not the actual amount of hp damage you do with cap on total amount of coins and credits - then small players at the very bottom are getting more and taking it away from the top players,

    Regardless of how it works, prior notice would have been appreciated. Also a explanation that everyone in the world could understand without running to the forums for someone else who took their time to figure out what they actually meant to say and translated it for us would have been appreciated.
    The formula only works for 1.25b hp banish. 250m and below are unaffected since they can't reach the cap anyway.

    Smaller players get the same ratio as the big players.

    % of damage done is based on how much damage you do of course.

  7. #37
    Quote Originally Posted by Herby View Post
    The formula only works for 1.25b hp banish. 250m and below are unaffected since they can't reach the cap anyway.

    Smaller players get the same ratio as the big players.

    % of damage done is based on how much damage you do of course.
    I am not awake enough to do math this morning. Of course smaller players do not get more this way, everyone gets less period. And this makes a 6.25b banish pretty much pointless.

    Also the whole NL gem thing bugs me. It happens during CWF for USA east. SO if your in CWF you might as well forget about getting the 100 gems. ANd this will just cause more lag for the USA eastern servers. I like the concept but would preferred to see everyone gets the same amount of gems
    Last edited by mattp169; 02-13-2014 at 01:27 PM.

  8. #38
    Justice
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    Quote Originally Posted by Dnx View Post
    As far as i noticed, Lab and World bosses changed.

    1st lab 30 stamina
    2nd lab 60 stamina
    3rd lab 60 stamina
    4th lab 60 stamina +10 gems
    5th lab 60 stamina + 20 gems

    Cerb\Baal rewards has been nerfed , (Coins and credits)
    NOPE. Well I am doing labs, and after several refreshes today, the 3rd one is still 60 +10 gems.

  9. #39
    Quote Originally Posted by MisChief View Post
    NOPE. Well I am doing labs, and after several refreshes today, the 3rd one is still 60 +10 gems.
    When are they going to fix that?

  10. #40
    Lightbringer Greenly's Avatar
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    Quote Originally Posted by MisChief View Post
    NOPE. Well I am doing labs, and after several refreshes today, the 3rd one is still 60 +10 gems.
    that sucks! mine work just fine. maybe they didnt remember to patch beta with it too?

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