I would rather that they spend their resources fixing bugs that affect the game, like lost rewards in the Lab or no auto collect of Gems in the Arena, that display bugs that do not affect the game.
Also, I see a lot of clamoring for new content, specially because some players have reached the 'glass ceiling' (you can see that there is something beyond where you are but can not get there) that on display bugs or cosmetic enhancements, like making some female NCPs clothing skimpier.
As far as bugs being introduced, a longer test cycle will fix that but then it will take longer to introduce the changes. Part of the problem in finding bugs in testing is that is done by putting the code in the beta server and relying on the bta players reporting the bug. Even though the beta players are supposed to be testing the changes, most, if not all, of them are really just playing and may not stumble across a bug. If a beta player had reported this problem it probably would have been fixed before going to the game servers. I say probably because they have to decide if fixing a display bug is worth delaying the release of the patch. In this particular case it would not because the patch contained functio that had to be active on February 13 (the reduced cost for the Card Broker).



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