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  1. #18
    Justice Riot's Avatar
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    Quote Originally Posted by mattp169 View Post
    Well here's the thing. Not everyone want guild versus guild and some feel it leads to the uber guild(s). So my suggestion is to get rid of the competition between guilds first, see how it plays out and then add something in later if necesssary. Whatever the competition is it should not reward the winning guild with a massive bonus like the city buffs do now. It should perhaps be limited to coins/credits/exp/rep, But to take away the city buffs would upset many players. SO my solution makes more people happy then unhappy. Everyone keeps their current buffs, alot more people get the buffs - which could lead to much wanted competition between players. And makes guild warfare worth doing again.

    One idea to add a guild versus guild pvp if GWF is changed as I suggested,may be a king of the hill type event. one player form each guild fights. winner stays but does not get to change form or regain hp. each guild receives rewards of coins/credits/exp/rep based on the amount damage they inflicted on the other guild. With the ultimate winning guild receiving a small bonus say a 25% multiplier to the coins/credits/exp/rep
    I don't know about this one Matt.

    I think this will change the foundation of what this game is all about. GW is a good thing if they place some sort of limt such as how many cities a guild can hold at any given time.

    Let me see if I can clarify.

    Lvl 3 guild (max 1 cities)
    Lvl 4 guild (max 2 cities)
    Lvl 5 guild (max 3 cities)
    Lvl 6 guild (max 4 cities)
    Lvl 7 guild (max 5 cities)
    Lvl 8 guild (max 5 cities + lvl 8 bonus ?)
    Last edited by Riot; 02-20-2014 at 03:20 AM.

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