Quote Originally Posted by Wildflower View Post
I am not convinced it will do much for the understated emphasis this game has on defense.
If defensive stuff would be more useful then perhaps this is a good addition.
But as it is at the moment the talents, cloaks or chests hardly seem to add much value there.
A rune would not solve the imbalance imo.
If we go that route, I would like to see talent have more impact as well as equipment.
We have to be careful with allowing defense to be too powerful. Powerful defense, in combination with healing, could make certain high players essentially invincible, which is definitely not what we want.