Page 2 of 11 FirstFirst 1234 ... LastLast
Results 11 to 20 of 109

Thread: Please remove the cap on banish

  1. #11
    Quote Originally Posted by Herby View Post
    10 gems for the 1st place, and 5 gems each for the 2nd/3rd placer looks sufficient.

    Increasing the coins and credit chests two-fold would make them worthy of buying again, even in end-stage servers.

    Of course, coins and credits should be removed from all banish events altogether. This way, there's nothing to complain about.
    Then i can complain about the ridiculous stun rates allowing people to get higher in banish rankings then their power suggests and taking the gems form more deserving players. ROFLMAO. Herby you are being short sighted. I can always find something to complain about. But your suggestion makes no sense unless you ultimate goal is to stop anyone from catching higher powered players. Taking away the largest source of income in the game makes the game take so much longer to play and almost nullifies the F2P model if you have to buy coins and credits to progress in the game.

  2. #12
    Quote Originally Posted by mattp169 View Post
    Then i can complain about the ridiculous stun rates allowing people to get higher in banish rankings then their power suggests and taking the gems form more deserving players. ROFLMAO. Herby you are being short sighted. I can always find something to complain about. But your suggestion makes no sense unless you ultimate goal is to stop anyone from catching higher powered players. Taking away the largest source of income in the game makes the game take so much longer to play and almost nullifies the F2P model if you have to buy coins and credits to progress in the game.
    Daily Salary
    Pirates of the Caribbean
    Cretan Labyrinth
    Guild Warfare
    Guild Benefits
    Sacrifice / Shrine

    Free to Play you were asking?

    You've already forgotten where players used to get their gold and credits when the banish boss was only at 10m in size.

    Buying chests is part of the game model. Why else would they dedicate a separate day of the week for increased chest rewards.

    Seriously.

  3. #13
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
    Location
    Avenger
    Posts
    444
    Some other guys was also complaining how the blacksmith cost are so high that he can't keeo up now because of the new caps, so imo instead of asking to increase the cap we can ask to decrease the cost of blackmisth so everyone can cope up with it.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  4. #14
    Lightbringer
    Join Date
    May 2013
    Location
    WhoreHouse
    Posts
    579
    Quote Originally Posted by Herby View Post
    Maybe coins and credits should just be removed from Banish Rewards altogether?
    Why not replace it with gems, tokens, plans, rep and blue/purple medals.

    This way, there's no need for any cap. No one will need to complain like matt does about the ceiling.
    And people can have as big a banish boss as they want, 6.25B, 31.25B, 156.25B hp boss etc etc.
    Ucool would start earning a lot more as well since people will again use their gems to buy coins and credit chests.
    Or they will just start losing alot of players?
    What I Speak is the Truth...
    What YOU delete must hurt you

  5. #15
    Quote Originally Posted by Joker View Post
    Some other guys was also complaining how the blacksmith cost are so high that he can't keeo up now because of the new caps, so imo instead of asking to increase the cap we can ask to decrease the cost of blackmisth so everyone can cope up with it.
    They already did this once and their is a tech you can research, and they increased the bs discout for titles.

  6. #16
    Quote Originally Posted by Joker View Post
    Some other guys was also complaining how the blacksmith cost are so high that he can't keeo up now because of the new caps, so imo instead of asking to increase the cap we can ask to decrease the cost of blackmisth so everyone can cope up with it.
    Honestly I don't get that at all.

    It costs around 30m coins to upgrade a level 99 spirit to level 100.
    It costs around 20m coins to upgrade a level 99 staff to level 100
    It costs around 16m coins to upgrade a level 99 sword to level 100.

    Exec is getting around 80m coins per banish event. That's 160m coins per day. 1 billion coins each week.

    What's he trying to upgrade in his blacksmith, level 200 spirits? lol.

  7. #17
    Lightbringer
    Join Date
    May 2013
    Location
    WhoreHouse
    Posts
    579
    Quote Originally Posted by Herby View Post
    Honestly I don't get that at all.

    It costs around 30m coins to theoretically upgrade a level 99 spirit to level 100.

    Exec is getting around 80m coins per banish event. That's 160m coins per day. 1 billion coins each week.

    What's he trying to upgrade in his blacksmith, level 200 spirits? lol.
    Herby always using Extreme examples, Exec has dumped $10000s into the game and is on a server with no competition.
    How about using your head for once and being more realistic?
    What I Speak is the Truth...
    What YOU delete must hurt you

  8. #18
    Lightbringer Wildflower's Avatar
    Join Date
    Jun 2013
    Location
    In your mind
    Posts
    769
    Quote Originally Posted by Herby View Post
    10 gems for the 1st place, and 5 gems each for the 2nd/3rd placer looks sufficient.

    Increasing the coins and credit chests two-fold would make them worthy of buying again, even in end-stage servers.

    Of course, coins and credits should be removed from all banish events altogether. This way, there's nothing to complain about.
    You are funny sometimes haha.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  9. #19
    Quote Originally Posted by Herby View Post
    Daily Salary
    Pirates of the Caribbean
    Cretan Labyrinth
    Guild Warfare
    Guild Benefits
    Sacrifice / Shrine

    Free to Play you were asking?

    You've already forgotten where players used to get their gold and credits when the banish boss was only at 10m in size.

    Buying chests is part of the game model. Why else would they dedicate a separate day of the week for increased chest rewards.

    Seriously.
    Seiously I think you are just arguing to bait me into getting banned from forums.

    Yes you are correct their are other sources of income, but even all those combined to not equal what I can get from 1 banish with no cap at this point in a 1.25b banish. Granted I could see why they wouldnt want us to get a 6.25b banish. With no cap I can easily get 100m coins and 50m credits per banish at 6.25b.

    Like I initially said, if this cap means no 6.25b or even at a 6.25b banish their is a 100m coin/40m credit cap. The cap is useless and mainly punishes bigger players. The same thing as not having a 6.25b banish will happen in a short period of time because other players in the realm will power up.

    Now if there is a 6.25b banish with a MUCH LARGER CAP, say 500m coins 200m credits then fine that works for me. But my gut feeling is the cap was put there to discourage players from wanting a 6.25b banish and therefore not coding it into the system. But i would have much preferred them to just say "1.25b banish is the largest possible and we will not make a bigger one" and not capped the banish at all.

  10. #20
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
    Location
    Avenger
    Posts
    444
    yea it was exedude who was talking about that but i though matt also had the same porblem with blackmith anyway if players are loking for more coins form banish events they can add another one in the first 10 servers. On my server right now we never get more than 10 players in my realm and other realms have just 2 or 3 players so the sharing of coins once everyone get Lb sets will be more of an issse for the first 10 than others
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •