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Thread: Please remove the cap on banish

  1. #21
    Lightbringer
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    Quote Originally Posted by Herby View Post
    Maybe coins and credits should just be removed from Banish Rewards altogether?
    Why not replace it with gems, tokens, plans, rep and blue/purple medals.

    This way, there's no need for any cap. No one will need to complain like matt does about the ceiling.
    And people can have as big a banish boss as they want, 6.25B, 31.25B, 156.25B hp boss etc etc.
    Ucool would start earning a lot more as well since people will again use their gems to buy coins and credit chests.
    i see your oppinion is changing ? u side with the coiners now? how am i supposed to get coins then?

    i for 1 dont have a tree growing in my yard with free money on it to spend spend spend..

    i get 40m a day with baal/cerb if that goes it will take like 5 weeks to make a rune from 10 to 11..

    Quote Originally Posted by mattp169 View Post
    I am taking a wild shot in the dark and saying that since the cap was place on banish events, that means there is no 6.25b banish in the plans. If that is the case - then a cap on banish is pointless. If there is a 6.25b banish coming with a much higher cap then the current one - FINE. Ignore this. If there is a 6.26b banish in the works with the exact same cap - I dont even want to get a 6.25b banish- why work longer to get the same rewards? Otherwise remove the cap. Its purpose was to slow player growth, and I can understand that, but as more and more players power up they are capping the damage any one player can do in a banish. There will be fewer and fewer rounds needed to defeat the banish which means less and less total damage by each player. I am already out about 100m coins per week thanks to this cap and players in my realm powering up. As more people power up while many of us are at the glass ceiling with ridiculously long cool downs, the amount of coins I will get from banish weekly will only continue to drop significantly. I can see within 30-60 days power players getting half of the coins and credits they received before the cap. Which at that point it will hurt them even more because the costs and cool downs in 30-60 days for many will be even more ridiculous.

    I feel this cap only punishes the top players who get the most damage in banish - and slows every way down.

    I don't mind the slowing down part since uCool can not keep up with the demand for content. I dont agree with it - but I understand it. Punishing the top players however, makes no sense and I do not agree with that concept. Punishing the top players may be an unintended consequence of this cap, I hope it is and I hope they remove the cap.
    do u play alone? else might think abit GUILD friendly and allow aother players to score more coins and creds coz it takes longer..

    yes u are caps but someone else in you guild is not and first u say u miss out on 100m? and then u say u are getting less? first have to make that 100m go away before u get less that cap.

    and getting to a 6,25b baal how many people u need for that? 10? 15 20? so thats 625m : average 62,5m max

    so yes for U its pointsless u won't get extra but u can help guild mates. get more.

    and what i like to see is more final kill money.. that would be nice after 250m the 10m coins dont really matter anymore..

  2. #22
    Quote Originally Posted by Herby View Post
    Honestly I don't get that at all.

    It costs around 30m coins to upgrade a level 99 spirit to level 100.
    It costs around 20m coins to upgrade a level 99 staff to level 100
    It costs around 16m coins to upgrade a level 99 sword to level 100.

    Exec is getting around 80m coins per banish event. That's 160m coins per day. 1 billion coins each week.

    What's he trying to upgrade in his blacksmith, level 200 spirits? lol.
    Quote Originally Posted by DaBooMan View Post
    Herby always using Extreme examples, Exec has dumped $10000s into the game and is on a server with no competition.
    How about using your head for once and being more realistic?
    Ok for once I will have to agree with Herby,

    Exec is not the only one that does this. Theres a few who do this. SO we have 2 extremes. Servers 1-10 who have very active players and who are very competitive with each other and most of the other servers with 1 active realm of 20 or less players.

    SO tynon is trying to do things for both type of servers. TO try and balance whatever they think needs balanced. But the problem is not always something needs balanced, its the fact you have the 2 extremely different types of servers and that is the issue that should be addressed. Imagine pussy riot and exec being forced on to the same server, then imagine them both being forced onto say server 1. Their spending would change, spending on server 1 would totally change, what realms they ended up with would change things, etc. Then would there be any need on server 1 to balance out how many coins and credits we get in banish? Probably not because wed have 2 powerful players eating in to the damage. If either of them came to my realm, Id seriously consider changing realms. Now bring in some more top tier players to server 1 and BOOM all of our income is cut.

    So herby using an extreme does illustrate that there are more issues iuCool is contending with then just slowing the growth of players on servers 1-10. They are trying to figure out how to make servers more sustainable and bring in new players. SO they make all these silly changes that upset the most loyal and biggest spenders on the older servers, hoping our loyalty holds us here to spend more while also hoping some of these changes sustain the growth of newer servers and brings in new players or gets players to start on more servers and coin there.

  3. #23
    Ironheart
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    Quote Originally Posted by Herby View Post
    Exec is getting around 80m coins per banish event. That's 160m coins per day. 1 billion coins each week.
    uCool didnt think this through when they setup the banish events. Each banish level is 5x more hp and 5x coins/creds (can anyone confirm whether the first boss to 2nd boss was a 5x increase? I can't remember). From first boss to 1.25b, the coins reward increased 125 fold. If they release a 6.25b boss, that is a 625x increase in rewards from the smallest banish. No other rewards in the game has gone up by that much. But the players don't think about this. uCool now knows they need to do something about this. Ideally, they would have thought of this and made the reward increase, say, 3.5x (while keeping the 5x hp increase). And they need to do this right from the BEGINNING. You make any reward reduction now, people are going to complain regardless of how good your reason is.
    Last edited by Rocco; 02-19-2014 at 05:51 PM.

  4. #24
    Quote Originally Posted by smokingfox View Post
    i see your oppinion is changing ? u side with the coiners now? how am i supposed to get coins then?

    i for 1 dont have a tree growing in my yard with free money on it to spend spend spend..

    i get 40m a day with baal/cerb if that goes it will take like 5 weeks to make a rune from 10 to 11..



    do u play alone? else might think abit GUILD friendly and allow aother players to score more coins and creds coz it takes longer..

    yes u are caps but someone else in you guild is not and first u say u miss out on 100m? and then u say u are getting less? first have to make that 100m go away before u get less that cap.

    and getting to a 6,25b baal how many people u need for that? 10? 15 20? so thats 625m : average 62,5m max

    so yes for U its pointsless u won't get extra but u can help guild mates. get more.

    and what i like to see is more final kill money.. that would be nice after 250m the 10m coins dont really matter anymore..
    I play on a server with 40-55 players in a banish. We all fight tooth and nail with each other for everything we earn in the game. Noone hands out anything to anyone on our server. We are highly competitive between guilds and within guilds to be the best. Noone on server 1 would ask others to sit out of banish so they get more credits and coins. We want to earn everything we get.
    And this does hurt all players big and small

    When we first started doing the 1.25b banish i was getting about 20% of the damage. Then as players powered up that has dropped to about 16% because others are powering up more and doing more damage per round. so just to get that 16% I get now I have had to increase my damage output significantly, which is harder to do at higher levels. So just from players powering up my income decreased 40% from what it was before. My income will continue to diminish as players power up, that is an accepted premise of how the game works. Adding this artificial cap dropped everyones income and in my mind was completely unneeded.
    Last edited by mattp169; 02-19-2014 at 05:43 PM.

  5. #25
    Quote Originally Posted by Herby View Post
    It all boils down to GREED.

    Wanting to get so much for free.

    I say do away with coins and credits in banish. Replace with gems, or medals, or tokens, or any combination.

    Then the ceiling/cap can be removed. No more complaints.
    I would trade the coins/credits for more rep please ^^ (would love more gems and tokens, but those are meant to be harder to get without buying)

  6. #26
    Justice Riot's Avatar
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    Quote Originally Posted by Herby View Post
    Honestly I don't get that at all.

    It costs around 30m coins to upgrade a level 99 spirit to level 100.
    It costs around 20m coins to upgrade a level 99 staff to level 100
    It costs around 16m coins to upgrade a level 99 sword to level 100.

    Exec is getting around 80m coins per banish event. That's 160m coins per day. 1 billion coins each week.

    What's he trying to upgrade in his blacksmith, level 200 spirits? lol.
    If now there is a cap of 100 mil coins per event, how is it possible to get 80mil? He does 80% of all dmg from the entire realm? I don't think this is possible on his server.

    Also I am not getting 99 - 100 BS upgrade path. Mine is greyed out.

  7. #27
    Champion NyxHunter's Avatar
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    I don't like the coin/credit cap per boss. I would like to see the cap per player.

  8. #28
    Quote Originally Posted by NyxHunter View Post
    I don't like the coin/credit cap per boss. I would like to see the cap per player.
    I think Marx would agree with you

  9. #29
    Lightbringer Wildflower's Avatar
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    Quote Originally Posted by g346007_1906957 View Post
    That's skins...
    Oh right! I figured the writing was off haha!
    Removed .

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  10. #30
    Quote Originally Posted by skinz1111_6095251 View Post
    If now there is a cap of 100 mil coins per event, how is it possible to get 80mil? He does 80% of all dmg from the entire realm? I don't think this is possible on his server.

    Also I am not getting 99 - 100 BS upgrade path. Mine is greyed out.
    Yes he does 80-90% of the damage of his entire realm in banish.

    Mine is grayed out also, but it still shows the cost of the level 99-100 upgrade.

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