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Thread: Please remove the cap on banish

  1. #61
    Quote Originally Posted by ExecDude View Post
    Where exactly are you getting your information from? The maximum damage I did in Baal/cerb this week was around 51% and that was with several instant revives. Players in my realm are hitting the six set LB gear and powering up fast, my damage per event is dropping on a daily basis now. I actually welcome the competition, but soon the smaller players will start to suffer as the big guys wipe out ball/cerb faster and faster.
    Please look at your own post at: http://bbs.tynon.com/showthread.php?...ll=1#post39363

    Quote Originally Posted by ExecDude View Post
    I am not happy right now with these new limits, on a 1.25b banish I would usually rack up around 75-80mil coins and 36-40mil credits...
    That was posted 7 days ago.

    Short term memory?

    Maybe forgot to click on boost?

    Accidentally sold a spirit or sword?
    Last edited by Herby; 02-19-2014 at 11:44 PM.

  2. #62
    Quote Originally Posted by ExecDude View Post
    Admittedly, I wasn't focused this last CWF. This is the last year of my MBA and its starting to pickup with team assignments and papers. As much as this game has been a stress relief for me, my first focus is doing the best I can in my classes. Therefore, this may not be the only CWF where I am unfocused or completely missing. I play this game for fun, stress, relief, and occasionally to win. I have met some truly amazing people on here, and then there's Herby. As much as I would have preferred the banish to remain as it was, its probably not going to change, but we can always try and hopefully Dawn will listen to us.
    Lol at the excuses.

    Can't you just admit that PussyRiot beat you fair and square?

    It was a good series you had against him, and he won by the thinnest of margins. No shame in that.

  3. #63
    Justice
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    Quote Originally Posted by Herby View Post
    Daily Salary
    Pirates of the Caribbean
    Cretan Labyrinth
    Guild Warfare
    Guild Benefits
    Sacrifice / Shrine

    Free to Play you were asking?

    You've already forgotten where players used to get their gold and credits when the banish boss was only at 10m in size.

    Buying chests is part of the game model. Why else would they dedicate a separate day of the week for increased chest rewards.

    Seriously.
    OKAY Herby. And what is your current VIP level? Have you contributed your share of those overpriced chests every Wed? Cuz currently I make more in shrine. And would rather EARN coins and credits to use in game that are a TAD over the generous 20k I can get in assistant daily. So, all the bottomless pits here can accommodate those chests, me ~ I'm on a gem diet atm.

  4. #64
    Lightbringer
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    Quote Originally Posted by Yelsha View Post
    Yes I think we just had a misunderstanding because that is almost EXACTLY what I am proposing. I guess to be more clear, what I am proposing is:

    Precondition: Realms start killing 1.25B Baal/Cerb under 15 min

    Then Tynon should:
    1) Allow reams to get 6.25B Baal/Cerb
    2) Increase Realm cap from 100M coin to 250M coin
    3) Add a player cap of somewhere between 50M and 100M coin.

    For the SAME REASONS that you stated above.
    This will balance things out between s1-s10 and s103 and s86.

    Currently, with the current cap, all big hitters in s1-s10 have to share a 100M pool while certain players on s86 and s103 can get 50M coin.
    By adding 6.25B baal and having a cap of 250M coin, then the top 5 players in each realm on s1-s10 can hual in about 40M per Banish.
    On the other hand, s86 and s103 cannot come close to getting 6.25B baal in the next 2-3 months, so the top players there will also see their earnings approach 40M per Banish.

    Currently, players on S1 have equal damage output to players on s86 and s103, but can only rake in around 20M coins per Banish.


    Should be 5x more because the 6.25 will be 5x harder to complete, 500mil coins 200 mil creds. and cap should be 20% of rewards, 100 mil coins, 40 mil creds.

  5. #65
    Justice
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    Quote Originally Posted by skinz1111_6095251 View Post
    If what Herby states is true with a single player getting 80% of all Banish on newer server, I agree until they figure something out, they need to put a safety mechanism in place to balance it out for other older servers with higher population of 100mil+ powered players.

    However, if a person chooses to start on a new server ad invest a lot of money into this game (which only funds further development and employment of UCOOL employees to further develop the game), they should be rewarded, not penalized. If it was not for the people who spend money, this game would not exist for everyone else. The development will not continue for this or any other games UCOOL is working on.

    So there should be some other ways to allow high VIP and spending players to benefit and not penalize others.

    I may suggest a change in the STAR system... Allow people to spend high number of stars to enable getting 14 and 15 star levels? Such as 30 purples for 100% success on 10 stars, 90 purple stars for 100% on 11 stars, 180 purple stars on 100% success on 12 stars, 300 purples for 100% success on 13 stars, 500 purple stars for 100% success on 14 stars, and 750 purple stars for 100% success on 15 stars.

    This way UCCOL can make money from people who will spend the money to star up?

    Or what about with Saints...

    multiple cards (as it is now for % success rates) + 10 gems for guaranteed yellow (saint), 20 gems ( 1/2 Angel), 50 gems ( Angel), 100 gems (AA), 200 gems (Dominion), 500 gems (Seraph)?

    Again, mixing GEMS with multiple cards to allow someone who must have YELLOW saints to be able to get it by spending GEMS on top of multiple cards?

    With regards to 80m in banish for 1 player, the only other place I have seen that is BETA, where one player has their own realm and takes 99% or close. That is allowed, there is not much they can do when only 3-5 folks play there. I fail to see how that affects the rest of the servers, or why we all get rollbacks cuz of 1 or 2 instances.

  6. #66
    Ironheart
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    Quote Originally Posted by Herby View Post
    Please look at your own post at: http://bbs.tynon.com/showthread.php?...ll=1#post39363



    That was posted 7 days ago.

    Short term memory?

    Maybe forgot to click on boost?

    Accidentally sold a spirit or sword?
    Would, as in the past, before the cap and before a few players moved into the realm to have a go at the 1.25bil bosses.

  7. #67
    Lightbringer
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    Quote Originally Posted by Herby View Post
    Please look at your own post at: http://bbs.tynon.com/showthread.php?...ll=1#post39363



    That was posted 7 days ago.

    Short term memory?

    Maybe forgot to click on boost?

    Accidentally sold a spirit or sword?
    Being an ass is still an ass when you put it in small font...

  8. #68
    Quote Originally Posted by ExecDude View Post
    Would, as in the past, before the cap and before a few players moved into the realm to have a go at the 1.25bil bosses.
    Then just move out to another realm. Problem solved.

  9. #69
    Ironheart
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    Quote Originally Posted by Herby View Post
    Lol at the excuses.

    Can't you just admit that PussyRiot beat you fair and square?

    It was a good series you had against him, and he won by the thinnest of margins. No shame in that.
    Do you see me denying that I lost fair and square? You are the only one who seem to be hung up over it. I play for fun, not sure what your agenda is.

  10. #70
    Most of my answers in this thread are to be taken tongue-in-cheek lol. Forgive me.

    It's quite plain to see why there's a 100m coin, 40m credit cap.

    No argument on that.

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