
Originally Posted by
Herby
Ok, time for my serious answer.
You're looking at it from a player's point of view. Try looking at it from a game developer's point of view.
With players all getting more and more stronger, the higher the amount of coins and credits they are getting from Banish.
If kept unchecked, players will be able to get 100m coins, 40m credits per Banish event alone, each.
Right now, players are already getting 50-60m coins, 20-25m credits per Banish event.
The top players are gaining 100m coins, 40m credits daily. That's around 700m coins, 280m credits per week.
And all of this is free. Nothing spent. Zilch. Only thing is to be online during Banish, refreshing each round.
As a game company, would you really want this? It's not a good business model.
Granted, there might not have been enough foresight at the creation of the game to anticipate players getting this strong, and getting as much rewards as they are getting now. But that is all in hindsight now. Tynon is their game, not ours. Therefore, new rules are always being imposed over time. As players adapt and develop, so does the game as well.
This new rule is to make sure players don't runaway with hundreds of millions, if not billions, of coins and credits.
There needs to be an upper limit on how much you can earn from an event.