Quote Originally Posted by Herby View Post
That was my initial response to matt. Since he wants the cap removed, my response was, "Sure, but remove coins and credits from Banish events too."
A little but of sarcasm there, just read in between the lines.

A per-player cap is a notable idea, but a lot, if not all the top-level players and big spenders would complain once this per-player cap has been reached.
Cries for being unfair, a glass ceiling, letting others catch up, etc etc will flood the forums for a long time.

A per-realm cap is a better idea, as what is implemented. It balances realm population with rewards.
The more players in the realm, the more competition, but more fun and more challenges.
The less players in a realm, the less competition, but less challenges.

You can play in a very active realm in a very active server. You'll gain top guild rewards and bonuses with the amount of contributions made.
You'll experience good camaraderie and socializing with all your guildmates.
But your free rewards from Banish will be harshly fought for, and won't come to you in a silver plate.

You can play in a dead realm on a dead server, and gain a lot from banish.
But there's no one to talk to, no one to compete with, and you'll ultimately be bored out of your wits.
But you get more from Banish since there's no one to compete with.

Do you see what I'm getting to?
The result is however that active guilds do get punished for this realm cap.
In my guild there are 5 top players - would be more if they wanted to change form- which now leaves me with around 10-20 mil in coins if I am lucky. This puts me in a disadvantage over players with less active guilds.

For instance, on server 8 light realm is far less active and the top player there does between 40-75% of the damage.
It hurts some and not all.

You are effectively being punished for keeping your guild alive and well informed.

These are people I have been playing with since the beginning and we all made this the top guild.
If any of us want more coin, we would have to leave which eventually could mean leaving the game since these days for most who are at the top, the guild is what makes it fun.

I would prefer a player cap and think 40-50 mil coins would be a nice limit.
A player cap is the way to make it fair and to make it more balanced.