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Matt's Massive Idea TO Improve Tynon
SO dawn asked for it. Here we go
Get rid of the realms
Make everything guild based
On current servers merge everyone in a realm to the highest ranked guild.
Get rid of the city buffs
Guild level increases as you gain members. SO the more members you have the higher your guild level.
SO when you have 30 members yo are level 3. get 10 more members you go up to level 4. you lose members you drop a guild level
When a guild reaches a certain level they can then spend contributions to buy the current city buffs, but we will just call them guild buffs.
Level 2 guilds can buy 2 20% rep buff
level 3 guilds can buy 3 more additional 20% rep buffs
level 4 guilds can buy 3 50% coin/credit buffs
level 5 guilds can buy the guild chest buff
level 6 guilds can buy a double pirates reward buff
level 7 can buy the lab buff
level 8 can buy the stamina buff
Now note I said CAN - they dont have to - its the guilds choice.
Also buffs can not be taken a way or sold. So if a guild is level 4 buys 1 level 4 buff then loses a few members and drops back to level 3. they still have the level 4 buff they bought. But cant buy more level 4 buffs to they increase their membership.
now this opens up for massive alts - yeah
So a limit of 2 accts from the same IP per guild - and yes I know there is a way around this, but most people arent going to know or bother to do it for an F2P game
Banish would be a guild event - no cap and there needs to be a 6.25 and 31.25 banish - nerf all rewards in all banishes by like 80% ( you will see why in a minute)
arena would be a guild event - so an arena for every guild
Your guild level acts as a multiplier - SO in every GUILD event you participate you get a multiplier on your rewards based on the guild level. SO bigger guilds get more - smaller guilds get less (hence the need to nerf banish rewards because of this concept)
Cwf then becomes a server wide battle of guilds not an inter server competition (wait theres more to this)
Rag could still be server wide
GWF is now something else. Pick something- king of the hill as I suggested - capture the flag between the entire guild - something that give us a PvP guild event.
Both guilds get rewards for participating (coins/credits/rep/exp)
winning guild gets a bonus reward (coins/credits/rep/exp)
add a new guild event - i'll credit herby i think on this one
teams of 5 (or 6 so you have a sub) guild members go in a dungeon and face endless mobs of monsters for (coins/credits/exp/rep) boost system can be in place for this.
Then these events all need to happen more often. Arena rewards given out twice a day
4 banishes (maybe limit how many you can do)
2 rags
2 gwfs
4 endless dungeons
2 noble ladies
CWF weekly
then when you have swallowed all of that. Pause cuz there is more
Now i said get rid of realms right - This is step 1 of my master plan.
At this point all servers will be w/o realms all old realms would have merged into 1 guild. Then new guilds may pop up.
Now you merge all the servers in the same time zone - so now you have 5 servers
Now you make a megaserver with 5 realms
1 realm for each time zone and server events will still occur at the same time since each realm can be set up to have the events at their own time. The same event doesnt have to happen at teh same time in every realm.
Now you allow realm jumping by paying gems- there must be a cool down minimum 24 hours
Now you have an inter-realm CWF every month
There ya go call it Tynon Age 2 if ya want
your welcome uCool
Last edited by mattp169; 02-20-2014 at 05:20 PM.
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