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Thread: Matt's Massive Idea TO Improve Tynon

  1. #1

    Matt's Massive Idea TO Improve Tynon

    SO dawn asked for it. Here we go

    Get rid of the realms

    Make everything guild based

    On current servers merge everyone in a realm to the highest ranked guild.
    Get rid of the city buffs
    Guild level increases as you gain members. SO the more members you have the higher your guild level.

    SO when you have 30 members yo are level 3. get 10 more members you go up to level 4. you lose members you drop a guild level

    When a guild reaches a certain level they can then spend contributions to buy the current city buffs, but we will just call them guild buffs.
    Level 2 guilds can buy 2 20% rep buff
    level 3 guilds can buy 3 more additional 20% rep buffs
    level 4 guilds can buy 3 50% coin/credit buffs
    level 5 guilds can buy the guild chest buff
    level 6 guilds can buy a double pirates reward buff
    level 7 can buy the lab buff
    level 8 can buy the stamina buff

    Now note I said CAN - they dont have to - its the guilds choice.
    Also buffs can not be taken a way or sold. So if a guild is level 4 buys 1 level 4 buff then loses a few members and drops back to level 3. they still have the level 4 buff they bought. But cant buy more level 4 buffs to they increase their membership.
    now this opens up for massive alts - yeah
    So a limit of 2 accts from the same IP per guild - and yes I know there is a way around this, but most people arent going to know or bother to do it for an F2P game

    Banish would be a guild event - no cap and there needs to be a 6.25 and 31.25 banish - nerf all rewards in all banishes by like 80% ( you will see why in a minute)
    arena would be a guild event - so an arena for every guild

    Your guild level acts as a multiplier - SO in every GUILD event you participate you get a multiplier on your rewards based on the guild level. SO bigger guilds get more - smaller guilds get less (hence the need to nerf banish rewards because of this concept)

    Cwf then becomes a server wide battle of guilds not an inter server competition (wait theres more to this)

    Rag could still be server wide

    GWF is now something else. Pick something- king of the hill as I suggested - capture the flag between the entire guild - something that give us a PvP guild event.
    Both guilds get rewards for participating (coins/credits/rep/exp)
    winning guild gets a bonus reward (coins/credits/rep/exp)

    add a new guild event - i'll credit herby i think on this one
    teams of 5 (or 6 so you have a sub) guild members go in a dungeon and face endless mobs of monsters for (coins/credits/exp/rep) boost system can be in place for this.

    Then these events all need to happen more often. Arena rewards given out twice a day
    4 banishes (maybe limit how many you can do)
    2 rags
    2 gwfs
    4 endless dungeons
    2 noble ladies
    CWF weekly

    then when you have swallowed all of that. Pause cuz there is more

    Now i said get rid of realms right - This is step 1 of my master plan.
    At this point all servers will be w/o realms all old realms would have merged into 1 guild. Then new guilds may pop up.

    Now you merge all the servers in the same time zone - so now you have 5 servers

    Now you make a megaserver with 5 realms
    1 realm for each time zone and server events will still occur at the same time since each realm can be set up to have the events at their own time. The same event doesnt have to happen at teh same time in every realm.
    Now you allow realm jumping by paying gems- there must be a cool down minimum 24 hours
    Now you have an inter-realm CWF every month


    There ya go call it Tynon Age 2 if ya want
    your welcome uCool
    Last edited by mattp169; 02-20-2014 at 05:20 PM.

  2. #2
    Lightbringer
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    You're not your...all I have to say to this.

  3. #3
    Quote Originally Posted by DrthCaedus View Post
    You're not your...all I have to say to this.
    it takes a while to digest all this and consider what everything means and how it will play out. Give it time.

  4. #4
    Sirius kaisim_2492829's Avatar
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    this is definitely not one of your best ideas and to be honest with you, i have to add that i hate it. especially the "Guild level increases as you gain members. SO the more members you have the higher your guild level." part where players would just flood the servers with inactive alts,just to increase their guild level.
    thinking about it, i think i hate every suggestion in your post, sorry.



    EDIT:
    ps: if it should be based on members then it should be based on average power of all guild members to give players a motivation to stay active.
    Last edited by kaisim_2492829; 02-20-2014 at 05:56 PM. Reason: added PS
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  5. #5
    Ironheart Joker's Avatar
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    What if my entire family of 7 members wants to play tynon will they have to get separate ip addresses ?
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  6. #6
    Quote Originally Posted by kaisim_2492829 View Post
    this is definitely not one of your best ideas and to be honest with you, i have to add that i hate it. especially the "Guild level increases as you gain members. SO the more members you have the higher your guild level." part where players would just flood the servers with inactive alts,just to increase their guild level.
    thinking about it, i think i hate every suggestion in your post, sorry.
    yes i pointed out this issue in the post itself and have a suggestion to prevent the use of massive alts to build a guild level.

    Most people use alts to get maps and farm for coins/credits. You cant do that if your in the same guild.
    But if there is a multiplier to all guild events due to guild level which is effected by member size it opens the possibility of everyone just making alts to grow the guild to increase their bonus. but this is also already being done to add contributions to guilds to get them leveled up faster.

    the problem with alts is never ending. It is a difficult one to solve but not impossible.
    So possibly add in a that the acct must contribute. Right now an alt can sit idle in a guild indefinitely without ever contributing. SO lets add in some function that adds in you must pay to stay in your guild daily. Making it a price that is not to steep but high enough that running too many alts is gonna be to much of a pain to do.

  7. #7
    Quote Originally Posted by Joker View Post
    What if my entire family of 7 members wants to play tynon will they have to get separate ip addresses ?
    once again this is the problem - alts- versus real accts from the same ip.
    In my suggestion your family would have to split into 4 different guilds. Which could be no fun for your family.
    There needs to be a way to regulate alts so that its not worth it to do it.
    Im open to suggestion.

    Possibly make it so instead of number of people in the guild its guild power combined with a daily guild fee. This could make it harder and harder for alts to be the reason a guild is going up levels significantly.

    I dont have an answer I wish I did. If I did, I wouldnt be on forums Id be running a game development company

  8. #8
    Lightbringer ChickenWing's Avatar
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    There is some good and some bad in your suggestion. However that may be, I think there's just too much for it to be implemented, whether it's a good idea or not.

    One change at a time, step by step, is the correct way to go I believe.

  9. #9
    Sirius kaisim_2492829's Avatar
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    i still hate it and you "shouldnt drink and post" lol jk
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  10. #10
    Quote Originally Posted by kaisim_2492829 View Post
    i still hate it and you "shouldnt drink and post" lol jk
    LOL. No I shouldnt

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