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Thread: Guide: Betting in Championship Warfare

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  1. #1
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    Quote Originally Posted by ChickenWing View Post
    Second multiplier
    This multiplier is out of your control. It varies according to everyone's bet. If everyone bets the same as you, you will get less tickets (multiplier looks like 0.5, so you get half); if you bet against everyone, you get more tickets (multiplier looks like 2, so it doubles your tickets). If the bets are even on either side, this multiplier will be of 1, which means it won't affect your gains. In any case, it will vary between 0.5 and 2.

    It is definitely not capped at 2. I've brought home 3300 tickets from 1 bet without gems. If I was to hazard a guess I'd say the limits are 0.05 and 5.
    Last edited by Kruize; 02-21-2014 at 06:55 AM.

  2. #2
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Kruize View Post
    It is definitely not capped at 2. I've brought home 3300 tickets from 1 bet without gems. If I was to hazard a guess I'd say the limits are 0.05 and 5.
    If this is true, then some work needs to be done to know what multiplier is at stake.

    If people could start noting down the amount of bets placed on each player (you see it during the last minute) and the amount of tickets they got, we could definitely find out that cap. I don't mind doing the calculations if I have the numbers. They're not hard nor long to do. All I need to know is the numbers of tickets you got, who you bet on, and how many bets were placed on each player.

    Then I could update this guide.

  3. #3
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    Quote Originally Posted by ChickenWing View Post
    If this is true, then some work needs to be done to know what multiplier is at stake.

    If people could start noting down the amount of bets placed on each player (you see it during the last minute) and the amount of tickets they got, we could definitely find out that cap. I don't mind doing the calculations if I have the numbers. They're not hard nor long to do. All I need to know is the numbers of tickets you got, who you bet on, and how many bets were placed on each player.

    Then I could update this guide.
    The other part I failed to mention you missed is that the medium return on a bet is 0.5 not 1 like you've assumed for a 50-50 split (Tynon has assumed everyone bets on the winner for the average).
    This is because the the loser gets 100% of the bet and the winner of the match gets 200%. So standard payout is 50% of the wager. (Usually pays more to be in the match).

    If one person is wrong they get 0.1 multipler. 10% of 0.5. (This I've seen on numerous occasions.)
    If one person is right then should get a 10 x standard payout. 5 times the wager. (This is assumed unless someone with more luck then me can confirm it)

  4. #4
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Kruize View Post
    The other part I failed to mention you missed is that the medium return on a bet is 0.5 not 1 like you've assumed for a 50-50 split (Tynon has assumed everyone bets on the winner for the average).
    This is because the the loser gets 100% of the bet and the winner of the match gets 200%. So standard payout is 50% of the wager. (Usually pays more to be in the match).

    If one person is wrong they get 0.1 multipler. 10% of 0.5. (This I've seen on numerous occasions.)
    If one person is right then should get a 10 x standard payout. 5 times the wager. (This is assumed unless someone with more luck then me can confirm it)
    This is very interesting. I'll wait until next CW to validate those numbers. Meanwhile, I think anyone can use the guiding principles in this guide. Thank you for your input!

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