-- Deuc
The whole day 80% of the flash ups on the big screen is people either getting 7 stars or 9 stars
Thanks for a great patch release Tynon ~ Arena next please I pray for the Arena to be next
Huge improvement over before. Also noticed that guild tech seems to affect arena rewards now. Good job on that too!
This patch is perfect!
Forum Moderators are volunteers and are unable to fix in game problems
Great Patch, more than a step in the right direction.
What I Speak is the Truth...
What YOU delete must hurt you
They fixed the reputation display bug. I can now see the exact amount of rep that I have just like coins and credits.
I will simply say THANK YOU Tynon.A little goes a long way.
Ya atleast now I don't have to look at my moons and worry how many I am going to lose next and what I am going to throw at the TV screen when I lose 2 moons....My local electronics store wont like it though...wont need to buy a new TV every two weeks.....
Thanks Tynon - GREAT PATCH. Am very pleased. It also seems that lately the success rate is higher than advertised - cool. Now we can incrimentally just "try" stars as we get the medals without having to burden inventory for long periods of times to "do stars" and not worry about coming out net-negative for all our time, effort and cost. This was "the right thing to do".
The original negative star penalty was antithetical to Western Culture in general and just felt "sleazy" or "foreign" in concept. Losing the medal is sufficient to get a real risk-reward feel without having to additionally punish by putting the prior stars at risk on most every roll.