
Originally Posted by
kaisim_2492829
why does there always have to be sense behind things? why cant certain elements be in the game for ambiente, decoration or how dawn calls it "flavor". why dont you start questioning the cloudsteps at the city gate, why the church is so far away, the tiny pond resulting into a big waterfall and why some of the womens clothings (and more) seem to defy gravity...
i dont need it to make sense or to have to get a reward for clicking on something, ty