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Thread: 6.25b Banish

  1. #21
    Justice
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    I think it's funny that people are all for caps and limits until it affects them, then suddenly they want them dropped or adjusted!! LOL Sure everyone would like unlimted earnings... until that affects a few more than the majority, like Matt says. There is no perfect system, and the Dev's can't seem to figure it out either. So far 2 realms can hit the 6.25.... that's not many.

  2. #22
    Ironheart Dnx's Avatar
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    6.25B Baal is Down

    Server 4.thunder of Zeus - Baal 6.25B

    When we Enter in HP shows up like that :



    Then after 6.25B is dead here is the last scores :



    Useless 6.25B baal. BS rewards... 1st - got 14.3M coins with 910M damage.... and i did get 8.4M with 500M damage...

    Well Done Clarity!
    Last edited by Dnx; 03-03-2014 at 03:12 PM.
    Never Give up on your dreams , Keep sleeping!

  3. #23
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by MisChief View Post
    I think it's funny that people are all for caps and limits until it affects them, then suddenly they want them dropped or adjusted!! LOL Sure everyone would like unlimted earnings... until that affects a few more than the majority, like Matt says. There is no perfect system, and the Dev's can't seem to figure it out either. So far 2 realms can hit the 6.25.... that's not many.
    Good point.

    Meanwhile I also find it interesting how people are complaining about ONLY getting 4 million coins per 1 hour event on auto ...... but not complaining about RAGNAROK which gives ~300k credits on a good day.

  4. #24
    Forum Moderator Morgan le Fay's Avatar
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    Quote Originally Posted by MisChief View Post
    I think it's funny that people are all for caps and limits until it affects them, then suddenly they want them dropped or adjusted!! LOL Sure everyone would like unlimted earnings... until that affects a few more than the majority, like Matt says. There is no perfect system, and the Dev's can't seem to figure it out either. So far 2 realms can hit the 6.25.... that's not many.
    Translation: I haven't got to the 6.25b Banish yet so I'm going to pick holes in someone else's achievement because they got there first.

    Really, give it a rest. Make all the negative remarks you want at me, but remember my guys worked their darn socks off to do this for you guys so that we could give y'all a good idea of what to expect.

    As promised I'll give y'all an update. As posted by DNX the HP on the 6.25b Banish is glitched until it drops below 2b. Everyone in Forest Realm and Clarity pulled out everything and yes we took Baal down.

    CONGRATULATIONS GUYS!! The first recorded take down of a 6.25b Banish.

    Yes there is a cap, the top 2 players DoubleTrouble and SORCHA inflicted nearly 1b damage on the boss and walked away with approx. 14m coin. Myself 529m and was awarded 8.46m. So my suggestion of a raised cap to go with each level of a Banish isn't such a bad idea is it? Since you seem to gain less.

    The other thing that was reported was rep didn't always appear after each round, I'm not sure if that was related to damage being under a certain amount so the game wasn't able to calculate an actual rep amount or a bug but I thought was worth noting.

    Forum Moderators are volunteers and are unable to fix in game problems

  5. #25
    Quote Originally Posted by Morgan le Fay View Post
    Translation: I haven't got to the 6.25b Banish yet so I'm going to pick holes in someone else's achievement because they got there first.

    Really, give it a rest. Make all the negative remarks you want at me, but remember my guys worked their darn socks off to do this for you guys so that we could give y'all a good idea of what to expect.

    As promised I'll give y'all an update. As posted by DNX the HP on the 6.25b Banish is glitched until it drops below 2b. Everyone in Forest Realm and Clarity pulled out everything and yes we took Baal down.

    CONGRATULATIONS GUYS!! The first recorded take down of a 6.25b Banish.

    Yes there is a cap, the top 2 players DoubleTrouble and SORCHA inflicted nearly 1b damage on the boss and walked away with approx. 14m coin. Myself 529m and was awarded 8.46m. So my suggestion of a raised cap to go with each level of a Banish isn't such a bad idea is it? Since you seem to gain less.

    The other thing that was reported was rep didn't always appear after each round, I'm not sure if that was related to damage being under a certain amount so the game wasn't able to calculate an actual rep amount or a bug but I thought was worth noting.
    gratz on being able to take it down.

    But the point is still there was an ANNOUNCED CAP. they sent out a mail about it. The capo is 100m coins per realm per banish regardless of size. So just becuase now there are a few realms who can unlock it and 1 realm that can take it down does not mean the cap should be raised for the 6.25b yet left in place for the other levels.
    The cap should be removed period. Other wise you cant have the cap for one and a different cap on another - that defeats the point of the cap. The cap was to prevent players form individually collecting 50-100m coins per banish to slow progress of players. Raising the cap on the 6.25b makes it so we can get those amounts. You cant have it both ways folks.
    I said it when the cap was first put in place it was a bad idea and unneeded. But people said I was wrong. Now people say Im right. MAKE UP YOUR MINDS

    And also morgan this is not about you or your realm personally. This is about the cap period. Should there be one or not? You cant have different caps on different banishes. Otherwise it defeats tynon's purpose of the cap. That is what I dont think most people get. They could have set limits below 100m coins on the smaller banishes. But they didnt. They set a flat 100m coins/40m creidts cap on ALL BANISHES. SO if we raise teh cap on the 6.25b then we should lower the caps on all the banishes below 1.25b.
    Now even if they did raise the cap on teh 6.25b unless its to 500m coins it makes one wonder if its worth it. Regardless of the cap you have to do 4-5 times the work to take it down versus a 1.25b banish. SO if you get less then 5 times the rewards you would get on a 1.25b then its not balanced.

    I dont want the cap raised on the 6.25b I want the cap removed period. If the cap gets raised on the 6.25b then the SAME cap of coins should apply to all banishes. So if you can get 500m coins on a 6.25b then there would essentially be no cap on the 1.25b. the cap shouldnt be raised for one and the others remain unchained.

  6. #26
    Justice
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    Morgan, you are saying that your guild worked to get the 6.25 banish for all of us?? TY. You were not the first ones however. I'm advocating for more content to the game, not putting you down because you got it. Just that just because you can kill it suddenly it's important that you get more from banish. Well the first guild to achieve that would like it too. And as more reach it so will they. The whole point here is the limits and limited content. We all want to move on in the game, and as we continue to get stronger more and more will get the 6.25 banish, want the increased goodies AND more content. It has nothing to do with whether my guild gets it or not. I didn't get personal...please don't at me.

  7. #27
    Lightbringer
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    Quote Originally Posted by mattp169 View Post
    gratz on being able to take it down.

    But the point is still there was an ANNOUNCED CAP. they sent out a mail about it. The capo is 100m coins per realm per banish regardless of size. So just becuase now there are a few realms who can unlock it and 1 realm that can take it down does not mean the cap should be raised for the 6.25b yet left in place for the other levels.
    The cap should be removed period. Other wise you cant have the cap for one and a different cap on another - that defeats the point of the cap. The cap was to prevent players form individually collecting 50-100m coins per banish to slow progress of players. Raising the cap on the 6.25b makes it so we can get those amounts. You cant have it both ways folks.
    I said it when the cap was first put in place it was a bad idea and unneeded. But people said I was wrong. Now people say Im right. MAKE UP YOUR MINDS

    And also morgan this is not about you or your realm personally. This is about the cap period. Should there be one or not? You cant have different caps on different banishes. Otherwise it defeats tynon's purpose of the cap. That is what I dont think most people get. They could have set limits below 100m coins on the smaller banishes. But they didnt. They set a flat 100m coins/40m creidts cap on ALL BANISHES. SO if we raise teh cap on the 6.25b then we should lower the caps on all the banishes below 1.25b.
    Now even if they did raise the cap on teh 6.25b unless its to 500m coins it makes one wonder if its worth it. Regardless of the cap you have to do 4-5 times the work to take it down versus a 1.25b banish. SO if you get less then 5 times the rewards you would get on a 1.25b then its not balanced.

    I dont want the cap raised on the 6.25b I want the cap removed period. If the cap gets raised on the 6.25b then the SAME cap of coins should apply to all banishes. So if you can get 500m coins on a 6.25b then there would essentially be no cap on the 1.25b. the cap shouldnt be raised for one and the others remain unchained.

    Actually Matt if makes sense to raise the cap as the realms progress through the Banishes. The purpose is to slow player growth, this can only be achieved on the newer servers as far as the 1.25 bil is concerned, because well the rest of you have had it too long. It will limit individual player growth and force more players throughout the realm to gain more power to advance. The problem before is that players were gaining far more coins and credits than their level should have allowed, now they don't. The point of the cap wasn't to prevent players from gaining a specific amount of coins or credits (50-80 mil) the point was to ensure that all players were getting an appropriate amount of coins to their level. It takes an entire realm to upgrade a WB, so if the realm can upgrade the WB, then the entire realms level requires more coins and therefor an increase in the cap, ad infinitum.

  8. #28
    Quote Originally Posted by DrthCaedus View Post
    Actually Matt if makes sense to raise the cap as the realms progress through the Banishes. The purpose is to slow player growth, this can only be achieved on the newer servers as far as the 1.25 bil is concerned, because well the rest of you have had it too long. It will limit individual player growth and force more players throughout the realm to gain more power to advance. The problem before is that players were gaining far more coins and credits than their level should have allowed, now they don't. The point of the cap wasn't to prevent players from gaining a specific amount of coins or credits (50-80 mil) the point was to ensure that all players were getting an appropriate amount of coins to their level. It takes an entire realm to upgrade a WB, so if the realm can upgrade the WB, then the entire realms level requires more coins and therefor an increase in the cap, ad infinitum.
    OI am not seeing the correlation you are trying to make with a player level.

    Level is meaningless so is the actual power number. Many players actually avoided leveling up. I have seen level 40 players with 10m power. With coining you can quite easily give yourself 2-3 times the damage power in banish as someone who doesnt coin at the same "level". To my understanding the cap was to stop us form progressing too fast. We are all progressing faster then the devs can keep up.
    So raising the cap for a 6,25b defeats this purpose

  9. #29
    Lightbringer
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    Quote Originally Posted by mattp169 View Post
    OI am not seeing the correlation you are trying to make with a player level.

    Level is meaningless so is the actual power number. Many players actually avoided leveling up. I have seen level 40 players with 10m power. With coining you can quite easily give yourself 2-3 times the damage power in banish as someone who doesnt coin at the same "level". To my understanding the cap was to stop us form progressing too fast. We are all progressing faster then the devs can keep up.
    So raising the cap for a 6,25b defeats this purpose
    When I say level i'm not referring to actual player level (40,45,80,110) I'm more just generally talking about the level they're playing at. (power, damage output, experience, etc.) There is kind of a "it's too late for the older servers" thing going on in Tynon here. You have all progressed far to fast for your level right now, gained too many resources so you progressed faster than you should have, however, this does open the way to control the progression of future servers. It handicaps what any one or 3 or 5 players can earn in a single banish, this prevents them from gaining too fast. Now as the overall level of the realm progresses, (more people playing at a higher level) then the realm warrants more rewards to be divvied up between them, so an increase in the cap as they progress to the next level of banish makes sense.

  10. #30
    The 100 mil coin cap is a good thing.

    It allows other players on smallers servers to catch up and balance out across the multiple servers.

    As for the few (very small minority) who have invested to money to get high powered on a relatively new servers, they deserve to get what they get. If it was not for them, this game would not be progressing with as much change and new content that we all enjoy.

    Also eventually others on those servers will catch up to them and their shared amount will also diminish to what we all get. It is already happening with execdude with his shares shrinking significantly by the day.

    So stop your crying and play the game. The 6.25bil banish should NOT give 5 x the reward set on 1.25 Bil Banish. The 100 mil coin cap is fine the way it is. Live with it and accept it.

    Now let's move on.

    EDIT: What they need to do is change and update the MYSTERY chest to quadruple the amount so that people who do want to spend more gems to get ahead faster can do so. Right now the mystery chest is lagging behind as well as the ARENA stake amount.

    These are the two things they need to update way before they even touch the Banish reward system.

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