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Thread: 6.25b Banish

  1. #51
    Ironheart Joker's Avatar
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    Quote Originally Posted by Yelsha View Post
    Its 150 gems per realm jump...
    Don't reveal such secrets in the forums
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  2. #52
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Morgan le Fay View Post
    Not an option for me, I'm a host and leaving my guild for my personal needs aren't something I'll consider. However, you make a fair point.
    Quote Originally Posted by Herby View Post
    That is one technique, yes.

    I suggested it to Morgan in my post.
    Quote Originally Posted by mattp169 View Post
    I am having so much fun seeing the frustration people are having over the 6.25b banish.

    Now moragan you say your asking for the cap to be proportional to the damage

    Well the hp of the banish increases 5 times so the rewards would have to increase 5 times to a 500m coin cap.

    Otherwise its a waste of time.

    I said this a while ago. Noone wanted to listen. The cap cant be a good thing and you want it increased on the 6.25b banish. Thats having your cake and eating it to.

    SO either deal with the fact a 6.25b banish is USELESS
    or
    get on my band wagon and ask for the cap to be completely removed BECAUSE IT IS REALLY NOT NEEDED. The players themselves will cap the damage any one player can obtain.

    Also I think there is an aspect of this cap we are missing to understand the whole reason it was put in place.

    They could have just changed so there was an individual cap, but instead they made the cap for a realm. If the cap was say 25m or 30m coins per player I think we would all be looking at this differently. But they made it so 1 player could conceivably earn all 100m coins. I find this interesting. Granted it may have been easier to program this way so they went with that. BUt I think there may be more to the story than any of us have thought of. uCool is seeing the data from all servers. And lets admit it theres huge differences between the servers at this point. SO I think this cap does something that may have unintended consequences on some servers while is beneficial in uCool's view for the majority of servers

    That makes perfect sense to me, and I believe it was implemented this way to benefit the newer servers with less players. Think about it. On Pussyriots server, he can now max out and theoretically get up to 100m coins per banish, benefiting him greatly. I doubt there are many players on his server now, and will be less once they all realize they can never compete on a server with just one mega coiner. To me, this benefits the coiners on later servers only. The old server with several players get "punished" because there is less to go around. If we had all done what these guys did and left our "old" servers to go dominate on an empty one, none of us would be upset. Unfortunately, this is how it's working and we can only hope they revisit this and consider changing the reward system for us.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  3. #53
    Quote Originally Posted by Joker View Post
    Matt you need to understand if they remove the cap everyone will jsut move to one realm and try to trigger the 6.25b banish and all the server megers coming up will be pointless. Very few servers outside the top 10 have even triggered the 1.25b banish and if they are close to triggering the 6.25b banish the devs want them to spread over other realms to make the game more fun for all.
    Now that could happen but is extremely unlikely. Server 1 would not do it. I mean I could guarantee you me,spec,duec,boo and kfm in one realm could trigger it pretty much by ourselves. All 5 of us are doing about 20-30% damage in 30mins in a 1.25b. so add in all the other players in any one of our realms and its a no brainer for us to trigger it. But we dont do that. WHY?

    well lets say there is no cap and you could get 625m coins per realm in a banish.
    so all 5 of us stay in the realm to keep that 6.25b banish. now are we getting more?
    I cant say for sure. we might get a little more individually. But we would all be eating into each others banish damage totals so much its ridiculous.
    We would all prefer to just wait for our own individual realms to trigger the bigger banish and get 5 times our normal rewards.
    we also like our realms and our guilds.
    then we would have to split up and be 1-5 in arena - and in that list of 5 people you have 3 #1 spot holders and 2 #2 spot holders. SO that would hurt us as well.

    SO the likely hood of you scenario is low.

    The whole idea of us spreading out may work on some servers, but server one has the power players spread out fairly well at this point. Im sure we could shift a couple around to maximize it for all of us. but we can make any major changes to benefit some with out drastically reducing it for others.

  4. #54
    Ironheart Joker's Avatar
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    Quote Originally Posted by mattp169 View Post
    Now that could happen but is extremely unlikely. Server 1 would not do it. I mean I could guarantee you me,spec,duec,boo and kfm in one realm could trigger it pretty much by ourselves. All 5 of us are doing about 20-30% damage in 30mins in a 1.25b. so add in all the other players in any one of our realms and its a no brainer for us to trigger it. But we dont do that. WHY?

    well lets say there is no cap and you could get 625m coins per realm in a banish.
    so all 5 of us stay in the realm to keep that 6.25b banish. now are we getting more?
    I cant say for sure. we might get a little more individually. But we would all be eating into each others banish damage totals so much its ridiculous.
    We would all prefer to just wait for our own individual realms to trigger the bigger banish and get 5 times our normal rewards.
    we also like our realms and our guilds.
    then we would have to split up and be 1-5 in arena - and in that list of 5 people you have 3 #1 spot holders and 2 #2 spot holders. SO that would hurt us as well.

    SO the likely hood of you scenario is low.

    The whole idea of us spreading out may work on some servers, but server one has the power players spread out fairly well at this point. Im sure we could shift a couple around to maximize it for all of us. but we can make any major changes to benefit some with out drastically reducing it for others.
    The point I was trying to make was for servers outside the top 10, I'm sure the first 10 can trigger the 6.25b banish arross all realms soon, but the is cap for servers outside 1-10 so that players don't trigger the 6.25b banish there and get 200 to 300 million coins from every event.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  5. #55
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Morgan le Fay View Post
    Not an option for me, I'm a host and leaving my guild for my personal needs aren't something I'll consider. However, you make a fair point.
    Quote Originally Posted by Herby View Post
    That is one technique, yes.

    I suggested it to Morgan in my post.
    Quote Originally Posted by Joker View Post
    Matt you need to understand if they remove the cap everyone will jsut move to one realm and try to trigger the 6.25b banish and all the server megers coming up will be pointless. Very few servers outside the top 10 have even triggered the 1.25b banish and if they are close to triggering the 6.25b banish the devs want them to spread over other realms to make the game more fun for all.

    This would only play out on a few servers... nothing that would affect game play throughout all servers.

    Servers 1-10 are pretty well balanced with power players as it is. Like Matt said, any move like that would only serve to hurt our income.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  6. #56
    YOu see, several people including deuc an dboo have pointed this out to me. And they are correct.

    the biggest spenders are not on servers 1-10 any more.

    Who does this cap HELP the most and who does it hurt the most?

    It hurts the power players who helped fund this game's start up on servers 1-10 by slowing us down ALOT, preventing us form catching guys like pussy riot and exec who have been getting double the income of any one player on server 1-10 in banish. If the cap was not put in place the power players on 1-10 would be getting significantly more banish income from a 6.25b banish then the newer servers who cant trigger the 6.25b banish, thereby negating some of the advantage pussyriot and exec have gained with all their coining.

    So basically this cap is a thank you to their biggest spenders, and a slap in the face to their most loyal spenders - some of which happen to be their biggest critics on the forum.

    So once again remove the cap period.

    Oh and yes dawn we have noticed you have been quite silent on this subject.
    Last edited by mattp169; 03-03-2014 at 10:31 PM.

  7. #57
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    Nathan Seltzer
    uCool Community Manager

  8. #58
    Ironheart Joker's Avatar
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    Quote Originally Posted by mattp169 View Post
    YOu see, several people including deuc an dboo have pointed this out to me. And they are correct.

    the biggest spenders are not on servers 1-10 any more.

    Who does this cap HELP the most and who does it hurt the most?

    It hurts the power players who helped fund this game's start up on servers 1-10 by slowing us down ALOT, preventing us form catching guys like pussy riot and exec who have been getting double the income of any one player on server 1-10 in banish. If the cap was not put in place the power players on 1-10 would be getting significantly more banish income from a 6.25b banish then the newer servers who cant trigger the 6.25b banish, thereby negating some of the advantage pussyriot and exec have gained with all their coining.

    So basically this cap is a thank you to their biggest spenders, and a slap in the face to their most loyal spenders - some of which happen to be their biggest critics on the forum.

    So once again remove the cap period.

    Oh and yes dawn we have noticed you have been quite silent on this subject.
    I remmebr excedude saying a month or so back that he does 800 million or so damage per banish event and they were close to triggering the 6.25b banish even pussyriot must not be far off. So even if you get more benfits for a week or so they will catch up and get more rewards jsut as they do now. You must also understand that players will jump to one realm more easily outside servers 1-10 cause of GW and now with CW in place players have even more reason to be in the same guild so they can get all the benefits of banish and GW.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  9. #59
    Ironheart Joker's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    I think a higher lvl chip for all would be a nice reward
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  10. #60
    Forum Moderator Morgan le Fay's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    I think that could be a compromise. At least it would give realms something to work towards rather than feeling a tad flat gaining hardly anything after working so hard.

    Forum Moderators are volunteers and are unable to fix in game problems

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