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Thread: 6.25b Banish

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  1. #1
    Justice Riot's Avatar
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    Quote Originally Posted by Herby View Post
    Again, your facts are wrong.

    Yue from s5 is able to dish out 700-800m damage in a full banish fight.

    Having the highest attack ratings does not necessarily mean you perform better in banish.
    This is only possible because of refresh/reloading capability. If they penalized reloading by putting a 5 minute block on it, they would all do damage more in line with their set up and power. And "NOT" put in instant finish button. This would make it the most fair IMO. Without the instant finish button, I know we would not be doing 1.25 banish... and other servers who are, may barely be able to do it.

    I say get rid of the reloading issue, and let's do it the old fashion way. Let the game take its course and watch the fight. If you stun and do enough dmg to go through 3 rounds straight, well good for you. Then you will do more dmg than the person who isn't.

    Once Tynon comes out with a client version of this game, all this reloading issue will be gone anyway.

  2. #2
    Ironheart Joker's Avatar
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    Quote Originally Posted by Yelsha View Post
    ExecDude never said he was close to 6.25 Baal. He said the highest he ever achieved was around 800M damage, which was done at 100% boost and with the, "use of several dozen gems to revive," because, "if i had revived less we wouldn't be able to kill 1.25B baal in under 60min."

    ExecDude says that without gemming, he tops out at around 50% in a full 55-60min fight vs. 1.25B baal.

    That means theoretically, he is capped to 50M coins per Banish, far short of the 100M some people are saying is possible.

    And ExecDude is the top player with the best attack across all servers and timezones.
    Hence, no other player will be remotely close to achieving anything over 50M coins per Banish.
    How are you so sure he never said that ? have your read and memorized every post of his ?

    Don't stress your brains too much and go through this thread, execdude says so himself he is close to the mark


    http://bbs.tynon.com/showthread.php?...ht=6.25+banish
    Last edited by Joker; 03-04-2014 at 12:21 AM.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  3. #3
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Yelsha View Post
    ExecDude never said he was close to 6.25 Baal. He said the highest he ever achieved was around 800M damage, which was done at 100% boost and with the, "use of several dozen gems to revive," because, "if i had revived less we wouldn't be able to kill 1.25B baal in under 60min."

    ExecDude says that without gemming, he tops out at around 50% in a full 55-60min fight vs. 1.25B baal.

    That means theoretically, he is capped to 50M coins per Banish, far short of the 100M some people are saying is possible.

    And ExecDude is the top player with the best attack across all servers and timezones.
    Hence, no other player will be remotely close to achieving anything over 50M coins per Banish.
    He isn't capped at 50m damage, he is capped at 100m, as is his realm during banish. He will continue to grow and eventually will hit that cap. The whole point is that he is not being affected by these caps like early, full servers. So much negativity in your posts, maybe you need to step back.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  4. #4
    Quote Originally Posted by Joker View Post
    How are you so sure he never said that ? have your read and memorized every post of his ?

    Don't stress your brains too much and go through this thread, execdude says so himself he is close to the mark

    http://bbs.tynon.com/showthread.php?...ht=6.25+banish
    Quote Originally Posted by Deucalion View Post
    He isn't capped at 50m damage, he is capped at 100m, as is his realm during banish. He will continue to grow and eventually will hit that cap. The whole point is that he is not being affected by these caps like early, full servers. So much negativity in your posts, maybe you need to step back.
    I'm glad that I'm not the only one that is noticing the lack of firm facts, and the increasing negativity, in Yelsha's posts.

  5. #5
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    Nathan Seltzer
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  6. #6
    Ironheart Joker's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    I think a higher lvl chip for all would be a nice reward
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  7. #7
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by Joker View Post
    I think a higher lvl chip for all would be a nice reward
    +1. I agree with Joker ... higher level chips would be nice, and always handy.

    (but just remember that lvl 3 chips, when you're that high up, are utterly useless).

  8. #8
    Forum Moderator Morgan le Fay's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    I think that could be a compromise. At least it would give realms something to work towards rather than feeling a tad flat gaining hardly anything after working so hard.

    Forum Moderators are volunteers and are unable to fix in game problems

  9. #9
    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    You would have to be much more specific for me to reply to that.

    I think people are already interpreting this as higher level chips or more plans or something. But that type of bonus does the same thing as no cap.

    So be a little more specific without locking yourself into a definite thing. What type of things could be boosted? would it be for top 10 or top 3 or all players.

    I think one alternative that could make alot of people happy would be double or triple the amount of rep you can gain if you are on the 6.25b versus the 1.25b

    But I think the right thing to do in lieu of removing the cap is

    1. close the 6.25b banish until you are willing to remove the cap
    and
    2. change all banishes to use the same calculation for coins/creds that is used for the 1.25b banish
    and
    3. have the RA bonus and level 4 city buff bonus apply to the banish creds/coins like those bonuses are actually worded.

  10. #10
    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?
    I fully agree with this.

    A cap is needed for game balance.

    Some suggestions to bonuses:

    1. Maze tokens
    2. +20% faster run speed for 12hrs
    3. +10% power in guild wars and heroic realms / quests for 12hrs
    4. Chip drops 1 level higher than normal

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