When the reputation system got upgraded (which IMO is a better system), we went from...
120k ---> 800k needed for Adamanti
160k ---> 1200k needed for Bloodstorm
(over 5x increase)
Arena also went 5x, from 800 rep ---> 4,000 rep (and scaled on down)
Arena cap went from 100 to 1000. From about 5 per even fight to ~20 per even fight.
We already get plenty of reputation from World Bosses (1,000 per 10%) so this works fine.
However Ragnarok rewards are unchanged and therefore lacking. When a standard person gets ~200 reputation and 200,000 credits, quite frankly we ask "uh ... what's the point?"
What's worse than Ragnarok though is the Heaven Palace, both the reputation in clearing a level and especially the Flips.
When I pass the Copper level I have a choice between ....
a) 10 blue stars
b) 1,000,000 coins
c) 500,000 credits
d) Purple Hero card
e) 200 reputation
uh ... 200 reputation? SERIOUSLY?? I got ROBBED!!! (even worse when it's the Gold level and you get this).
What I ask is that the Reputation for Ragnarok and Heaven's Palace be adjusted to the NEW system, rather than the old. I'll leave the exact calculations to your programmers. ;-)
Yeah that definitely seems out of line. I'll put this on the team's radar.
FYI, today in the Heaven's Palace flips...
Bronze level: 100 reputation. (ugh. That's like ... 2 clicks in the arena nowadays.)
...
Gold level: 200 reputation. Not kidding. This was an epic disappointment.