Look at my original note. It does have some details. I get the impression that the delay happened whenever the client needed data from the server, like to start a battle or what the current status of the Caribbean is.
So far today I have not noticed any lag problems, but I have not been on much because of work, and I suspect that is the case for a lot of players, so the load on the servers and the communications bandwidth is a lot less at this time of the day. Probably will not be able to tell if we still have a problem until sometime after Baal.



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