
Originally Posted by
Scorn
Just a hunch.
May/June will be too late for many including myself.
How you can be fine with small changes to existing content while there has been a persistent and resounding lack of focus on core game content like heaven forbid, letting us get xp after lvl 110. THe lack of heroic bosses to complete, or a finished quest line and materials to farm for rewards we have won in CW is pathetic and too much for me to overlook.
Empty talent queues, 1000's over unused stamina, 1000's of fragments gathering dust, backpacks full of materials that don't have plans to go with them, rewards that can't be crafted other than farming arena for chests, arena with no loot to make it viable to participate in, apart from chests for said reward crafting. This game has, for me, deteriorated into a couple hours of banish a week and setting up a macro to go through 200 odd million coins a day in temple.
Initially I thought maybe they were just slow or legitimate strain was being placed on the dev team due to the coiners (myself included) now it is evident that they are merely faking it and bringing out more gem sinks instead of balancing gem sinks with real content. It is essentially screwing the crowd of people who got the game this far in the first place. And if that wasn't enough they are making us bend over further because most of the new gem sinks and carebear tweaks are only geared to help new players and create a second wave of spenders.
I am well aware that they are running a business but they seem to be forgetting that customers make a business and from my perspective the most loyal customers are, as things stand now and have been going for the last 3 months, getting the finger.