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  1. #1

    To many servers

    With to many servers theirs less people joining which means the smaller guilds on the servers don't get new members and to gain more guild contribution faster you need more people in your guild

  2. #2
    Servers aren't the problem, guild wars & city buffs are. Right now there are lots of people waiting for a fresh new server to have a chance to compete for the top spot again because their current server is dominated by one guild that caused that server to die.

  3. #3
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by perawind_8762856 View Post
    Servers aren't the problem, guild wars & city buffs are. Right now there are lots of people waiting for a fresh new server to have a chance to compete for the top spot again because their current server is dominated by one guild that caused that server to die.
    *Looks at older servers*
    Yep.

  4. #4
    so fresh servers only last about 3 months then you have people like pussyriot, that just takes the realm, showers his guild with gold packs at a grand a pop and has all the buffs,and city's, now it don't take long to go play another game when that **** happens on every server over 90 days


    don't take a genius to see this realm is over and done with 103 is dead don't go there

  5. #5
    We are doing server mergers as well, which should help with servers feeling empty.
    Nathan Seltzer
    uCool Community Manager

  6. #6
    Justice Riot's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    We are doing server mergers as well, which should help with servers feeling empty.
    Also Dawn, why not allow for people to pay to move to servers of their choice? Instead of server merger... this would allow for people to move to a more populated server if they do not like where they are at. Charge a nominal fee such as 1000 gem for the first transfer, and 2000 for second, 5000 for third, 10000 for fourth and so on? This will keep people from abusing the transfer of characters.

    Also allow Tynon to make revenue from this feature... A win-win for everyone. I personally know people who wants to move to other servers. World of Warcraft charges a fee to move your characters from one server to another. This put the control in the hands of the player.

  7. #7
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by skinz1111_6095251 View Post
    Also Dawn, why not allow for people to pay to move to servers of their choice? Instead of server merger... this would allow for people to move to a more populated server if they do not like where they are at. Charge a nominal fee such as 1000 gem for the first transfer, and 2000 for second, 5000 for third, 10000 for fourth and so on? This will keep people from abusing the transfer of characters.

    Also allow Tynon to make revenue from this feature... A win-win for everyone. I personally know people who wants to move to other servers. World of Warcraft charges a fee to move your characters from one server to another. This put the control in the hands of the player.
    It would create the possibility of a very powerful player, or players, moving to a server where there all the top players are way below him and dominate that server. This would not be a good thing.

    It also creates the possibility for powerful players from several different servers moving to the same server to create an uber-guild. This in itself may not be a bad thing depending on the circumstances. If they move to a server (new servers) or a server and realm (old servers) that already has an uber-guild it would revitalize GW and Arena in that server/realm. The problem is controlling what will happen when you have powerful players hopping to servers and the potential to destabilise that server.
    Last edited by Andy; 02-28-2014 at 05:43 PM.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  8. #8
    no because that's not what the people buying this game want, they want to dominate people and be bullies, we wont go into why these megalomaniacs do what they do, we will leave that to there annalist. The game should force people who get to big to the next level that would fix this problem.

  9. #9
    Justice Riot's Avatar
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    Quote Originally Posted by Andy View Post
    It would create the possibility of a very powerful player, or players, moving to a server where there all the top players are way below him and dominate that server. This would not be a good thing.

    It also creates the possibility for powerful players from several different servers moving to the same server to create an uber-guild. This in itself may not be a bad thing depending on the circumstances. If they move to a server (new servers) or a server and realm (old servers) that already has an uber-guild it would revitalize GW and Arena in that server/realm. The problem is controlling what will happen when you have powerful players hopping to servers and the potential to destabilise that server.
    I don't think this would be the case. If this was so, then every game such as World of War Craft which had players pay a lot of money to transfer would have the same issues with the most powerful people moving over and taking that realm. This almost never happened.

    What I would say is that when you do a transfer of your account, you lose your ranking down a full title and lose the rep (since you should start over as a new face on the server) and lose 5 star rankings and a full saint title (Dominion -> down to Arch Angel).

    Also limit how much coins and credits can be moved down to 100mil and tapeer it down based on your level so you do not become a mule. Limit the materials that can be carried from the bank such as cards (to 1) and crafting materials to 1 stack of each as well as the stars.

    This is the way to implement this properly IMO.

  10. #10
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by skinz1111_6095251 View Post
    I don't think this would be the case. If this was so, then every game such as World of War Craft which had players pay a lot of money to transfer would have the same issues with the most powerful people moving over and taking that realm. This almost never happened.

    What I would say is that when you do a transfer of your account, you lose your ranking down a full title and lose the rep (since you should start over as a new face on the server) and lose 5 star rankings and a full saint title (Dominion -> down to Arch Angel).

    Also limit how much coins and credits can be moved down to 100mil and tapeer it down based on your level so you do not become a mule. Limit the materials that can be carried from the bank such as cards (to 1) and crafting materials to 1 stack of each as well as the stars.

    This is the way to implement this properly IMO.
    Something like that could work. I never though about it in those terms.
    The opinions expressed on this post are my own as a player, not as a Moderator.

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