Quote Originally Posted by Andy View Post
It would create the possibility of a very powerful player, or players, moving to a server where there all the top players are way below him and dominate that server. This would not be a good thing.

It also creates the possibility for powerful players from several different servers moving to the same server to create an uber-guild. This in itself may not be a bad thing depending on the circumstances. If they move to a server (new servers) or a server and realm (old servers) that already has an uber-guild it would revitalize GW and Arena in that server/realm. The problem is controlling what will happen when you have powerful players hopping to servers and the potential to destabilise that server.
I don't think this would be the case. If this was so, then every game such as World of War Craft which had players pay a lot of money to transfer would have the same issues with the most powerful people moving over and taking that realm. This almost never happened.

What I would say is that when you do a transfer of your account, you lose your ranking down a full title and lose the rep (since you should start over as a new face on the server) and lose 5 star rankings and a full saint title (Dominion -> down to Arch Angel).

Also limit how much coins and credits can be moved down to 100mil and tapeer it down based on your level so you do not become a mule. Limit the materials that can be carried from the bank such as cards (to 1) and crafting materials to 1 stack of each as well as the stars.

This is the way to implement this properly IMO.