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Thread: Synergy

  1. #1

    Synergy

    I was hoping this was going to be a way to save time spinning runes. I only see we can do 8 at a time, and we don't get fragment by doing this. Is it possible for the tynon team to pass along info that saves some time doing this, maybe buying as many as we like and add some fragments to it?

  2. #2
    Ironheart Dnx's Avatar
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    Also we can't combine them all with 1 click.. we have to move them on each others... allow us to combine them all once we buy em..
    Never Give up on your dreams , Keep sleeping!

  3. #3
    True DNX, my only prob is we don't get the fragments, to me I'll just do it the old way, so nothing is fixed to me. I would like to say the stacking feature in bank is nice, one up for that.

  4. #4
    Ironheart Dnx's Avatar
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    Well atleast they have done something that was really needed in " RUNES " , upequip runes button is nice..Well i don't know much about frag system..but i don't really mind with that, Synergy is probably made for fast help to lvl up runes not for luck runes-Frags.
    Never Give up on your dreams , Keep sleeping!

  5. #5
    Justice Riot's Avatar
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    To get a lvl 11 to lvl 12 rune now costs more with Synergia v. doing it the old fashion way. Plus you get no fragments. I am not sure if this was intended this way, or the cost for the Synergia is wrong. Based on the fact you can roll a lvl 11 - 12 with around 255mil coins, and now with Synergia, I spent close to 350 mil coins and no framents. It should at least be the same price no?

  6. #6
    you can combine them with 1 click if you use another rune to combine them on (like a green or a blue).

    also you can get up to 20 at once.. it all depend on how much room you got for runes ;-)

  7. #7
    Justice Riot's Avatar
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    You need to have 1 rune to combine ti into something.

    20 Synergia will not combine without a rune in one of the slots.

  8. #8
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by skinz1111_6095251 View Post
    To get a lvl 11 to lvl 12 rune now costs more with Synergia v. doing it the old fashion way. Plus you get no fragments. I am not sure if this was intended this way, or the cost for the Synergia is wrong. Based on the fact you can roll a lvl 11 - 12 with around 255mil coins, and now with Synergia, I spent close to 350 mil coins and no framents. It should at least be the same price no?
    In my personal opinion, that is the price that you have to pay for the convenience of doing it faster.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  9. #9
    Quote Originally Posted by skinz1111_6095251 View Post
    To get a lvl 11 to lvl 12 rune now costs more with Synergia v. doing it the old fashion way. Plus you get no fragments. I am not sure if this was intended this way, or the cost for the Synergia is wrong. Based on the fact you can roll a lvl 11 - 12 with around 255mil coins, and now with Synergia, I spent close to 350 mil coins and no framents. It should at least be the same price no?
    Think you miscounted.

    491250 exp from 11-12
    491250/1200=410 synergia
    410*600000=2.46m coins

  10. #10
    Quote Originally Posted by Andy View Post
    In my personal opinion, that is the price that you have to pay for the convenience of doing it faster.
    I see the point, however after Im finished lvl'n a rune, Im done with the game for the day, takes way to long, plus no fragments this new way. I think players are getting tired of the nickel and diming of this game. Every point players have made to improve the game are "fixed" with a twist to get an extra $5.

    To have fixed the rune temple while spinning add more rows, that simple, get the players out of the rune temple before they fall asleep so they can build heroes, finish quests, spend money, etc. but every fix or patch irritates players with these little nickel/dime schemes. Its getting old.

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