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Thread: Server Killers

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  1. #1
    Ironheart Cuddles_1461020's Avatar
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    Dec 2013
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    These are all very good suggestions / solutions. +1 to each.

    Here's another thought: what if....
    the more cities the defending guild controls, the attacker gets a +10% boost (per city).
    For example:
    -- if dominant guild owns 8 cities (which is very common currently), then challengers get 80% boost (like World Boss bonus).
    -- if dominant guild owns 5 cities and challenger owns 1, then challenger gets 50% boost defender gets 10% boost. etc

    (in a way it's like the Champ War, sorta)

  2. #2
    Lightbringer
    Join Date
    Aug 2013
    Posts
    685
    Quote Originally Posted by Cuddles_1461020 View Post
    These are all very good suggestions / solutions. +1 to each.

    Here's another thought: what if....
    the more cities the defending guild controls, the attacker gets a +10% boost (per city).
    For example:
    -- if dominant guild owns 8 cities (which is very common currently), then challengers get 80% boost (like World Boss bonus).
    -- if dominant guild owns 5 cities and challenger owns 1, then challenger gets 50% boost defender gets 10% boost. etc

    (in a way it's like the Champ War, sorta)
    Then everyone is going to go out of their way to get rid of the useless cities and only keep certain, high-value cities.

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