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Thread: Blocking

  1. #11
    Lightbringer
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    My resistance runes reduce all physical damage taken by about 15-20% all of the time, I haven't done the math for skill attacks so I can't speak to it.

  2. #12
    I guess blocking does help, but I think it was just getting to me that my heros would dodge until until health is low, then they would block and still die.
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  3. #13
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Yelsha View Post
    From casual testing, it seems not all damage is reduced all the time. Seems that normal physical damage is only reduced during a block, and certain skills can be reduced through block more than others. Biggest reduction seems to be on AOE skills like Thousand Strikes and Horns of Hell. Seems Flame Wall can be reduced quite a bit too, while the reduction on Piercing Thrust and Sweeping Flash and Frontal Assault is significantly less. In addition, it seems that the damage reduction does not benefit mages. Finally, damage reduction can be reduced if the opponent has high break (which makes sense, since break counters block), which is why using infallibility/reliability on Adam increases Thousand Strikes damage more vs. some heroes than others.
    that is because AOE skills cant be blocked but single target skills can
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  4. #14
    Lightbringer
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    Quote Originally Posted by kaisim_2492829 View Post
    that is because AOE skills cant be blocked but single target skills can
    I'm not quite sure what you mean here. I've never seen a single-target physical skill, such as driving blow or ambush or rallying strike or continuous rage be blocked either, although very rarely I've seen Heart of Darkness and Horns of Hell blocked.

    Also I have never seen any of my mages block, even when I used resistance runes, which does boost their overall power.

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