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Thread: Cerb / Baal "Final Fight"

  1. #21
    Lightbringer
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    Quote Originally Posted by Andy View Post
    That is not true. If you put Calving with a 100% morale rune on the top right you get more hits. Depending on your set of 6 levels you can even go up to 6 rounds.
    True, however it is based on the number of fights loaded, not the number of times WB was hit within rounds, i've tested it at-least 30 times.

  2. #22
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by g346007_1906957 View Post
    Is it number of hits or number of fights? My impression of the last thread is it doesn't matter how many times you hit or how much you damage.
    I was replying to the "in the LAST HIT phase, you only get 1 hit.. and then a hit by sub"
    The opinions expressed on this post are my own as a player, not as a Moderator.

  3. #23
    Justice
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    Well I have put Calvin there .. it does not prolong the battle. Cerb/Baal take 1 hit only, then knock them all out .. in drops sub. So I have never seen 6 hits after in all the time I have played. In any case, that has no bearing on how many "last hits" it takes until he dies.. with 2 people it will still take many hits, minutes.
    Last edited by MisChief; 03-07-2014 at 12:39 AM.

  4. #24
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    Quote Originally Posted by MisChief View Post
    Well I have put Calvin there .. it does not prolong the battle. Cerb/Baal take 1 hit only, then knock them all out .. in drops sub. So I have never seen 6 hits after in all the time I have played. In any case, that has no bearing on how many "last hits" it takes until he dies.. with 2 people it will still take many hits, minutes.
    If Calvin is first to attack, then he drops Baal's morale to zero.
    Using Herja and LB set on Calvin, I make it through final hit without Baal every triggering thousand strikes, he has to kill off my heroes one by one, so 6 rounds.
    However, doing so does NOT SEEM to lessen the time of the final fight phase. On the contrary, it prolongs it if you are depending on revives with gems to get through final fight, since you are forced to either refresh or wait for the battle to conclude. However, this is just based on observation, not data, so I could be wrong.

  5. #25
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Andy View Post
    Is it based on the number of times that he is hit or the number of fights (one per 60 seconds per player).
    based on the number of fights (if you put 2 heroes that take moral off the boss you can hit him up to 20 times but it will not effect the result or time)
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  6. #26
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by mparton_1280808 View Post
    Once the final phase starts, ie when you can no longer stun, does anyone know the mechanics of how long its meant to last ? is it based on a number of players hitting him, regardless of power ? I ask since I am on a very quiet realm, on a very quiet server, and today (two people in the banish only !!!) we got the damage phase done in about 20 minutes, and the "final fight" took TWENTY ROUNDS - - longer than the damage phase. Apart from being incredibly tedious - and please do not reply saying it was because we didn't have enough power, we obviously had more than enough -- anyone got an insight as to why it took this long ?
    i suggest to team up "merge" your realms fighting in only 2 or even 1 realm. that should also get you faster on the list for server mergers
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  7. #27
    Because the winner of the coins is selected when the final fight begins, its possible that a couple major heavy hitters stopped participating at that point.
    Nathan Seltzer
    uCool Community Manager

  8. #28
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    Please forget Calvin. I already had explained, I WAS using Calvin in the last phase, and all my heroes were hitting the whole of the last phase exactly as per Yeisha's post, no thousand strikes. Its clearly nothing to do with damage done, its number of individual battles engaged as DrthCaedus says, and as per Rock's original post. Bad news for small servers, therefore, with no fix..... apart from possible hope to server transfer !

  9. #29
    To answer your question, yes, round one is based on power/damage. Final round/to strike the final blow - this is based on # of times the heroic boss is approached and hit by a player. Final round has nothing to do with heroes. I think it's a number near 30 or 35. If z = number of players playing final round (regardless of power, heroes, etc.) and y = number of times each player approaches and hits the boss, then the equation would be z x y = ~33

    I come (came, our server is being merged) from a small server, many times 2-4 people banishing, sometimes solo even.

  10. #30
    Justice
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    Well ... my experience in this with low members participating comes from beta. Live is fine. On BETA I'm not spending gems to move again, so merge is out of the equation. They are too hard to come by. The biggest person fighting (Kyleena) gets 97/98% of the winnings, the few others of us share the rest. It's neither fun or worth bothering there any more. But there she has few, often only 2, people participating so it can take a very long time to finish final hit. When that is the case, then finishing within the allotted 15 mins is impossible and therefore you won't ever upgrade to a higher boss. I suppose then one could argue why you'd need to...... I think that was the point of the question here in the first place.

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