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Thread: Calling all Tynon gurus

  1. #61
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    Quote Originally Posted by mattp169 View Post
    FORM has nothing to do with this issue. My form stays the constant, the variables are the runes and equipment i upgrade.
    If you change form constantly of course your going to ge variations like I am seeing.

    This is not about how to improve damage but why when you upgrade things that should obviously let you do more damage you do significantly less.
    actually it DOES matter where stunnners are placed.. a 2nd placed or 3rd 4th 5th stunner can stun for 2 rounds giving more chance to stun works great for me
    Last edited by smokingfox; 03-14-2014 at 10:23 AM.

  2. #62
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    Quote Originally Posted by smokingfox View Post
    actually it DOES matter where stunnners are placed.. a 2nd placed or 3rd 4th 5th stunner can stun for 2 rounds giving more chance to stun works great for me
    Well, considering most people use 3 stunners, Herja, and Lance, there really aren't that many choices on where to place your stunners. Unless you mean which stunners die first.. in which case a lot of people let Shayd go first, then Thucy, than Cianna.

  3. #63
    The formation has nothing to do with what i am talking about please stop going on about it. Form must stay constant in this equation to decide what is the actual factor making damage drop. If you also change form it could be the form that causes the change in damage. Now if I asked what is the way to get more damage, then we would talk about form. BUt the point of this thread is why after upgrading offensive abilities did I suddenly start doing significantly less damage. Given my heroes and form and gear FORM has not changed in ages, so that is not why my damaged changed. Yes if I change my form my damage could change as well. BUt thats not the point.

  4. #64
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    Sorry Matt, got off-topic a bit

  5. #65
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Deucalion View Post
    About Aphro -

    Booyyaaaaa's damage increased atleast 10% most days and sometimes more. Since he got her, he has been doing consistantly better...

    Now today I strayed from my normal thursday operations. I did a very large increase of defensive gears (mostly skill) on one hero. This is the set that Lance has on during Banish. Normally I level a spirit or Sword considerably and I lose a little damage in Banish. Today I leveled a Helmet, Cloak and Relic. I'm curious to see what effect (if any) it will have on my damage output in Banish. Technically, I shouldn't have any at all, but offensive upgrades shouldn't cause you lose damage either, so we will see tomorrow.
    My last post on this exact issue had a response from Dawnseeker. It was "Random is Random"
    I don't know how to respond to that, lol

    I'll post my findings after Cerb and Baal tomorrow.

    So my findings were Mute and inconclusive, as I changed form. The only difference I noticed was that I started Cerb with a 20m Round when normally 95% of the time, I start below 10m and go up from there. So far it doesn't look like Def gear upgrades do anything to banish damage, as it should be.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  6. #66
    so teh joke just keeps getting funnier
    cerebus314.png

    SO i got 20 rounds in for a avg of only 13.25m
    while spec gets in 20 rounds for an avg 21.9m

    Now between getting 18+m in baal yesterday
    I upgraded a spirit 3 levels and 3 swords about 5 levels each
    and upgraded the advantage on my main from 11-12

    So I about give up on this. Apparently the devs are screwing with me. Or stun rates are being randomized daily, or theres some unknown factor effecting stun rates in banish. I know my heroes are hitting harder, but Im getting less stuns

  7. #67
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    I am kind of leaning towards the stun rate are being randomized daily explanation. Seems on a good day I can put out about 50% more damage than on a bad day.

    Would be nice if we had more data to look at over a longer period of time.

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