Quote Originally Posted by Deucalion View Post
I haven't seen anything at this level yet. In fact, all of my server has always gone with the offensive side of this game. The only area of gameplay I see multiple stun heroes is in Banish. There isn't a terribly large amount of defensive heroes to choose from either. I can think of Two front line shield wall types, and as Herby stated, the supporters that don't even deal damage. What I'm getting at, is in almost 1 year I have never heard of a player winning by attrition. With all the uber overpowered players on servers these days you'd think a little more defense would be a practical solution. In about 4 days we have seen two examples of how a Royal Challenge battle was negatively impacted by this generic round limit. I predict that this will become ever more frequent and even more problems are going to arise, as caps only create problems. Look at banish.
The solution would be to Cap Maria's, Khan and Q. Pent's abilities and leave the rounds to us.
That's only my two cents.
I agree with almost all of this except the caps on the heroes. No need to cap them. Let us players figure out how to combat them and negate their abilities ourselves. an Arbitrary limit on things only ever causes problems.