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Cuddles, let's quote something you said elsewhere:
"The game is designed that you have to **choose** what to do with your stamina."
If you and your guild get owned in this game by someone your own power, you don't need special rules that make you into~ an equal (or impossible) challenge for that player. How proud can you really be of winning that way? So don't attack me as if I have some kind of unfair advantage over lazy players. You choose~ to buy 10 Myst chests. You choose~ to raise a bunch of Veng instead of Endura.
In a game where I can mug you for 15,000,000 coins, having EQUALITY OF OUTCOMES in GW is not significant. FD had them for months and still got outGUNned. So even when noobs gather together in the biggest guilds like barnacles on a whale, growing only by the nutrients they can access by being bottom feeders, they still don't (didn't) get the easy win they want. An easy win is never going to make you feel like a turn-based-strategy giant. Just learn how to play.
@Riot, it means Durability.
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