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Thread: CWF Crown System needs adjustment

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  1. #1

    CWF Crown System needs adjustment

    The current Championship Warfare Crown system works as follows:

    Each time a player wins CWF for his timezone, he gets a crown added in his name.

    This will make ANY players who fights him in CWF gain +5% attack/defense cumulative.
    This stacks up, so 5 crowns will be +25% attack/defense right off the bat.

    I've talked to several CWF winners and contenders, and they agree that this system works well to spread out the CWF winnings.
    BUT there needs to be a limit to the number of crowns a person can get, OR there needs to be a positive thing to have Crowns.

    - Put a cap to the maximum number of crowns.
    - For each crown a player has, an increased % number of tickets gained in CWF per fight.

    The top winners and contenders are usually the biggest coiners as well.
    Without anything positive to look forward to gaining a crown, these players would be put off by this hindrance with no positive effect.

  2. #2
    Quote Originally Posted by Herby View Post
    The top winners and contenders are usually the biggest coiners as well.
    Without anything positive to look forward to gaining a crown, these players would be put off by this hindrance with no positive effect.
    Nothing positive except maybe FIRST PLACE REWARDS from CWF? The crown system is to give other people a shot at being a champion, as well as giving champions some form of bragging status. Having a limit will help out for a while, but then PussyRiot or the next would-be will continue to win after they scale past people even after hitting the cap.

    The system is fine as it is, in my opinion.
    -- Neriya, Beauty of Aphrodite, Server 78.

  3. #3
    You do realize that there's a limit to stars, saints, bs, and talents right?

    PS is about 75% on the way there. Once he reaches all the caps, he can't scale anymore.

    Besides, PR has only won twice so far. He'll feel the effects of the Crowns at 5 crowns above.

  4. #4
    Yes, there is a limit. I don't see the correlation.

    If PR has gained max stats, and she has 10 crowns, or 20, or 50, she will give her opponent whatever bonus necessary to give that person a chance, correct? And if she is losing, she is not gaining crowns, but the OTHER person is. So when she has so many crowns that the other person wins, he gains a crown, she scales off of HIS crown, and the cycle continues to be a little more even.

    Throw a new player into the mix, and he can contend with EITHER player because they've both won many crowns by this point. So now this 3rd player starts getting crowns, etc etc.

    But if there was a cap, how many players do you think would reach competitive level, even assuming they get max bonus from the other person's crowns? This is especially true as/if larger players who can contend but aren't quite there yet quit (ie Exec, Bubba, etc). New contenders would have a loooong way to build up before they can contend unless the max cap you speak of is 20-25 crowns (in which case I don't see the complaint as we are nowhere near that just yet, and it can be revisited when it becomes relevant).
    -- Neriya, Beauty of Aphrodite, Server 78.

  5. #5
    Justice Riot's Avatar
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    Quote Originally Posted by Pirate_1360826 View Post
    Yes, there is a limit. I don't see the correlation.

    If PR has gained max stats, and she has 10 crowns, or 20, or 50, she will give her opponent whatever bonus necessary to give that person a chance, correct? And if she is losing, she is not gaining crowns, but the OTHER person is. So when she has so many crowns that the other person wins, he gains a crown, she scales off of HIS crown, and the cycle continues to be a little more even.

    Throw a new player into the mix, and he can contend with EITHER player because they've both won many crowns by this point. So now this 3rd player starts getting crowns, etc etc.

    But if there was a cap, how many players do you think would reach competitive level, even assuming they get max bonus from the other person's crowns? This is especially true as/if larger players who can contend but aren't quite there yet quit (ie Exec, Bubba, etc). New contenders would have a loooong way to build up before they can contend unless the max cap you speak of is 20-25 crowns (in which case I don't see the complaint as we are nowhere near that just yet, and it can be revisited when it becomes relevant).
    Sorry, but I have to disagree with you here. If it takes a person 20 crown boost to win, you do not deserve to win (period). This game has a ceiling. You can only go so high an there are a lot of high end players who are getting there (a little slower, but surely getting there). The cap should be reasonable. If you have 25% boost to start, that is a HUGE boost.

    If you need 20 - 30 x 5% = 100% - 150% boost to win... You do not deserve to win. You need to power up some more to be contender.

    Cap must be placed into this system, otherwise, this is not a fair system for anyone.

    Also if they started this system, everyone should have started with no crowns. To see Bubba and Exec start with 2 crown in the mid-championship was a bit unfair.
    Last edited by Riot; 03-17-2014 at 03:39 PM.

  6. #6
    Quote Originally Posted by Riot View Post
    The question comes in, had this rule been in place from the beginning, would I or others would have invested to get up so fast? Knowing eventually the top player will be at a disadvantage, I think many of the top players may have taken a different approach to investing in the game including myself.

    Keep in mind, others will also power up, and eventually catch up so at the end, it will balance itself out. But to change the rules of the game in mid stream to this extreme is unnecessary and unfair.
    Quote Originally Posted by Riot View Post
    Sorry, but I have to disagree with you here. If it takes a person 20 crown boost to win, you do not deserve to win (period). This game has a ceiling. You can only go so high an there are a lot of high end players who are getting there (a little slower, but surely getting there). The cap should be reasonable. If you have 25% boost to start, that is a HUGE boost.

    If you need 20 - 30 x 5% = 100% - 15% boost to win... You do not deserve to win. You need to power up some more to be contender.

    Cap must be placed into this system, otherwise, this is not a fair system for anyone.

    Also if they started this system, everyone should have started with no crowns. To see Bubba and Exec start with 2 crown in the mid-championship was a bit unfair.
    I agree with all of these.

    I hope Tynon re-thinks this change.

  7. #7
    Quote Originally Posted by Herby View Post
    I agree with all of these.

    I hope Tynon re-thinks this change.
    If you agree with this,
    tewhn everyone on servers who bought gems before the release of the packs should get compensation, everyone who opened arena stake slots should get every gem back, etc.

    The game is ever evolving and changing, you have to expect that. you dont have to be happy with it, but this is how this game works. you think you need to play it one way, and suddenly they change the rules change

    Just because pr and others would have spent differently if the new rules would have always been in place doe not mean the rules need changed or adjusted. As I see it with no cap this is just going to cause an alternatining set of winners between 2 or 4 players.
    Because there really is no cap yet. There is only a perceived cap. PR you can always clear a bunch of saints on heroes to get better ones. There may be new heroes, bs and talent and rune caps may get raised. new gear may come out.
    SO while PR may hit the GLASS ceiling for a while and others start to catch up, new stuff will come and the GLASS ceiling gets higher and PR and others can power up more. PR is further then 75% to the current glass ceiling. hes about 50% of the way there.

    Then there is always form and hero choice etc to make things happen.

    I mean its not like just because PR get 10 crowns Im going to make it to the finals and beat him. the finals will stay between exec bubba and pr in USA for a while wittha few others getting closer and closer to getting in there Unless something changes and this crown system does not effect that. The couple who are close now to getting to finals may make it there because of the crowns. but I think it would be hard to argue that they are completely undeserving. Besides just cuz you spent the most money pr does not mean you get to decide who is or isnt deserving. This is uCools game and they will do with it as the want. They may take your opinion more seriously then mine.
    .
    This cap is as fair as the other caps in the game and all the other changes mid game for us all. Just deal with it like we all have had to deal with the many changes in the game since beta 2 launch

  8. #8
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    Quote Originally Posted by mattp169 View Post

    PR you can always clear a bunch of saints on heroes to get better ones. There may be new heroes, bs and talent and rune caps may get raised. new gear may come out.

    SO while PR may hit the GLASS ceiling for a while and others start to catch up, new stuff will come and the GLASS ceiling gets higher and PR and others can power up more. PR is further then 75% to the current glass ceiling. hes about 50% of the way there.
    I have already stared to clear old saints to replace with new one's. This is very expensive to do at Seraph levels.

    But you miss the whole point Matt. You cannot impose an unlimited crown boost. This is unsustainable and unreasonable. What this means is eventually without ever doing anything a 150 mil power player can be boosted eventually to 250% or more and beat other players (as many as there can be) and have done very little to deserve that. The "Championship" should be about who is the strongest player, and not about distributing wins to an undeserving player just because over time, they should win one just because they have been playing long enough and eventually their turn will come up...

    Under the current system, everyone who will be winning at the top will eventually hit the crown cap making it impossible to ever win against a player who has never won it which makes the premise behind the "Championship" invalid.

    What is this "Championship" supposed to be about? The best of the best right? If you can't win, then work harder to get up there, don't expect freebies with an "unreasonable" handicap.

    I never played against Tiger woods in golf and he is a multimillionaire+ because he is good at GOLF. So since I will NEVER be able to beat him, why not give me a 150 stroke handicap? He has won that many crowns... This is essentially, what this system has done.

  9. #9
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    There should be a cap on crowns. Makes no sense for it t continue forever. Also if a person loses the CWF, they should lose -1 crown per loss.

    This needs to be addressed and fixed.

  10. #10
    Lightbringer
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    Quote Originally Posted by Riot View Post
    There should be a cap on crowns. Makes no sense for it t continue forever. Also if a person loses the CWF, they should lose -1 crown per loss.

    This needs to be addressed and fixed.
    If crowns are lost, then it would still be the same 2 players winning, since eventually they would gain a crown 1 week and lose it the next week.

    A cap would be okay if it was high enough.. at least 10 crowns I'd say.

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